Friday, August 5, 2011

Amazon set to sell 3 million tablets this fall?

According to CENS.com, Amazon expects to sell three million of its Android tablets this fall. Quanta Computer Inc., the contract manufacturer putting together Amazon's tablet, has been told to keep the assembly line running to the tune of 800,000 to one million units produced each month from August through October. As a point of reference, consider that Motorola said it expects to sell half that amount for the entire year.

12% of U.K. consumers don't carry cash

Some 66 percent of U.K. consumers say they don't like using cash, and one in eight has stopped carrying it entirely, according to Barclays.

The research was done by Populus, which interviewed 2,000 people and discovered that the average UK wallet contains
£23.

Digital dollars are finally starting to matter to Viacom

Up to this point, major content providers have faced a brutal choice. Digital and online delivery is seen as the future, but revenue for digital products just hasn't had the magnitude of the legacy products they replace.

The typical way of describing the revenue differences are that analog generates dollars while digital products generate pennies, perhaps dimes.

But that might be changing. Programmers like Viacom are finally starting to see a real uptick in the money they get from digital distributors.

On Viacom’s fiscal third quarter earnings call, the company reported that affiliate revenues grew 20 percent domestically and 16 percent worldwide. That growth was due in part to digital deals that the company has struck recently, including new ones with Netflix and Hulu that make its shows available for streaming.

Digital rights might finally be turning a corner. For consumers, that means higher prices for digital versions of legacy products, of course. But that's part of the price to be paid if users want the same high-quality content on their mobile, handheld and other screens as they are used to seeing on their TVs.

Are Personal Hotspots the First 4G "Killer App"?




New fourth generation networks might not have yet produced a new "killer application,"  but personal hotspots and video are likely candidates. So far, the personal hotspot is the one new app that 4G is enabling, some might argue.


Novatel Wireless says its "second quarter benefited from strong growth in our MiFi intelligent mobile hotspot product line, as well as initial sales of 4G Expedite embedded solutions," said Peter Leparulo, CEO of Novatel Wireless. "Our LTE MiFi hotspot has quickly become the category leader."


Novatel Wireless Second Quarter 2011 Financial Results

Smart Phone Preferences by State

New data from Jumptap shows that consumers in the South and Southwest tend to be Android-biased compared to the rest of the country, while those in the Midwest and Northeast lean towards iOS.

California, Texas and Florida also over-index for Android use and states in New England and the Midwest over-index for iOS use. android iOS states

Blackberry use, which over-indexed in New York, was also included in the geographic data. This new data establishes an evolving narrative of a North vs. South divide in the ongoing battle of the two top mobile operating systems.

Gaming Firms Need 10GigE?

Providers of cloud-based infrastructure and application hosting services, as well as bandwidth suppliers, might want to pay attention to recent moves by gaming companies, which are finding that, at least in some cases, cloud services providers cannot provide the network bandwidth gaming applications require, leading to performance issues.

Digital Chocolate, provider of social games such as Millionaire City and Pro MMA Fighter, is following Zynga by launching games in the cloud, then bringing them back in house when demand levels off.

Alfred Tsai, Digital Chocolate’s director of global IT and network operations, says Digital Chocolate was operating entirely in Amazon Web Services, but decided to bring some games back in-house when performance issues got to be too much. In other words, the backbone optical network was not running fast enough, with enough capacity.

Gamificiation Culturally Specific to U.S.?

Gamification"Gamification" is seen as a growing technique for increasing user application engagement Mayorships, stickers and badges are examples.

“There is a huge trend in the US that has fuelled the likes of GetGlue, Miso, YapTV, Intonow and all the rest, all leveraging off Foursquare,” Zeebox CEO Ernesto Schmitt says. The consumer variant of "gamification" is the "check-in."

But many think "gamification" is, and will be, an important loyalty mechanism.  Read more here.
But Schmitt thinks the notion is culturally specific to U.S. users. “Americans and all of American society have a big thing about competitions about everyday activities," he argues. “We don’t see gamification as being anywhere near that importance or acceptance in Europe."

Directv-Dish Merger Fails

Directv’’s termination of its deal to merge with EchoStar, apparently because EchoStar bondholders did not approve, means EchoStar continue...