Friday, November 8, 2024

How Important are Mobile Service Provider IoT Revenues?

Some might argue that 5G was the first mobile platform intentionally designed to support internet of things services in addition to mobile phone services.


That noted, IoT mobile service revenues arguably represent less than four percent of total mobile service provider revenues using any mobile platform (2G, 3G, 4G and 5G combined). As important as service providers hope IoT will be, the bulk of revenues will continue to come from the staple "voice and internet access" services used by consumers and their smartphones.


Revenue Source

Percent of Total Revenue

Voice Services

20-30%

Data Services

30-50%

Messaging Services (SMS)

2-5%

Roaming Charges

3-7%

Value-Added Services

5-10%

Device Sales

5-15%

Content and Digital Services

5-10%

Enterprise and IoT Solutions

5-10%

Wholesale Services

5-10%

Other Revenues

1-5%


On the other hand, some estimates suggest IoT will be a significant portion of the enterprise customer revenue stream, eventually. 

source: IoT Analytics 


IoT percentage of connections is higher, but revenue per connection is an order of magnitude lower than traditional phone connections, generally speaking. 


Study

Date

Publisher

Estimate

Global Cellular IoT Connectivity Tracker & Forecast

June 2024

IoT Analytics

Cellular IoT (2G, 3G, 4G, 5G, LTE-M, and NB-IoT) makes up nearly 21% of global IoT connections

Global IoT Connections Forecast

2024

IoT Analytics

Global cellular IoT connections grew 24% year-over-year in 2023

Ericsson Mobility Report

June 2023

Ericsson

5.5 billion cellular IoT connections by the end of 2027, majority on 4G/5G.

GSMA Intelligence IoT Report

2023

GSMA Intelligence

3.2 billion IoT connections on mobile networks by 2025, with rapid 5G growth.

Cisco Annual Internet Report

March 2023

Cisco Systems

10% of global IoT connections will be 5G by 2025.

Statista IoT Connectivity Forecast

2023

Statista

2.7 billion IoT devices connected via cellular (4G/5G) by 2025.

IoT Analytics Cellular IoT Report

2023

IoT Analytics

4.3 billion active cellular IoT connections by 2026.


At least one reason connections might not be as high as some might have forecast is that there are other ways to connect IoT devices, including unlicensed wireless such as Wi-Fi or Bluetooth and other methods. 


Study

Date

Publisher

Estimate

Global IoT Connectivity Tracker

2024

IoT Analytics

Wi-Fi makes up 31% of all IoT connections4

Global IoT Connectivity Tracker

2024

IoT Analytics

Bluetooth accounts for 25% of connected IoT devices worldwide4

IoT Device Connections Report

2023

Pondiot

Bluetooth offers a maximum data transfer rate of approximately 3 Mbps for IoT devices1

IoT Connectivity Analysis

2023

Very Technology

Bluetooth range for IoT devices can be anywhere from 1 meter to 1 kilometer depending on device class and context2

IoT Project Connectivity Study

2023

Euristiq

Bluetooth Low Energy (BLE) can transfer data at a rate of approximately 100-250 KBps for IoT applications3

Global IoT Connections Forecast

2024

IoT Analytics

There were 0.7 billion wired IoT aggregation nodes in 2023, representing 4% of total IoT connections


That experience is worth keeping in mind as we start to hear about 6G platforms and their ability to support other types of enterprise or consumer applications, such as virtual reality, autonomous vehicles and so forth.


One always hears about such “futuristic” new use cases whenever a next-generation mobile platform is proposed. Rarely do the proposed innovations reach revenue scale, compared to supporting mobile devices such as smartphones.


How Much AI Investment is Producing Revenue for Users of the Technology?

Though estimates of enterprise and other spending on artificial intelligence often are substantial, we sometimes do not stop to evaluate the magnitude of spending by customers, as opposed to suppliers. 


That matters as customer spending  represents the revenue upside from investing in generative AI infrastructure. Spending on AI infra  by cloud computing giants to serve those customer needs arguably represents a “cost.” So does AI infra created by businesses. 


To put it another way, if AI infrastructure investments (graphical processing units, tensor processing units, other acceleration chips) do not ultimately produce sufficient revenue to justify the investments, AI spending will fall. 


Which is just another way of saying that, ultimately, customers pay for everything. 


For example, analysts at IDC estimate $632 billion in 2028 AI spending. AI spending in the United States will reach $336 billion in 2028, IDC predicts. But AI is a large field, and generative AI investments in the U.S. market are forecast to be $108 billion in 2028, representing less than half of total AI investments. 


The issue is what percentage of that investment will represent enterprise spending on AI software, hardware and services, compared to investments by suppliers to meet that need. 


Consider that Amazon, Google, Meta, and Microsoft are expected to invest about $300 billion in capital expenditures in 2025 alone, reaching $336.5 billion for these four companies combined, in 2026. So something like half of all AI investments arguably will be made by a handful of “AI as a service” suppliers, rather than “buyers.” 


And much of the other AI infra investment by businesses likewise is made in hopes of earning a financial return from customer purchases. 


With the caveat that all spending anywhere in a value chain is cost to one participant and revenue to another participant, most AI spending today is arguably for creating AI capabilities that contribute in some way to product value, sales and revenue, or reduce cost in some way. 


Relatively little direct AI end user customer revenue yet is obvious. Right now, perhaps 10 percent of “AI revenue” is generated by mostly-direct end user subscriptions or purchases. If we include indirect contributions (products that use AI), revenue could reach 20 percent. 


Category of AI Spending

Purpose

Percentage of AI Spending

Examples

AI Infrastructure

Investments in foundational AI tech, including computing power, cloud storage, and AI model training.

20-30%

Cloud AI platforms (AWS, Google Cloud AI), GPUs, data storage solutions.

AI Enterprise Software Apps and Features

Spending on AI-driven software for enterprise use cases in operations, marketing, finance, etc.

25-35%

CRM systems with AI (Salesforce Einstein), ERP with AI, HR and analytics tools.

AI Consumer Apps and Features

Development of AI-driven consumer applications and features enhancing user experience in consumer apps.

15-25%

AI in search engines, recommendation algorithms in streaming, AI photo editing.

End-User Product Revenues

Direct revenue from products where AI is a core feature or differentiator, including subscription models.

10-20%

Autonomous vehicles, AI-driven personal assistants, generative AI tools.

R&D and Experimental Projects

Investment in long-term or experimental AI research to fuel innovation and future capabilities.

5-10%

Research in AGI, quantum computing for AI, human-AI interaction studies.


Still, it might be fair to note that, at present, most AI investment is a cost incurred to generate revenue or improve efficiency. AI model subscriptions are among the best examples of consumer end user revenues being generated, at the moment. 


AI’s value for business-to-business operations (commerce, advertising) might become the bigger revenue source soon. 


Wednesday, November 6, 2024

We Might Have to Accept Some Degree of AI "Not Net Zero"

An argument can be made that artificial intelligence operations will consume vast quantities of electricity and water, as well as create lots of new e-waste. It's hard to argue with that premise. After all, any increase in human activity--including computing intensity--will have that impact.


Some purists might insist we must be carbon neutral or not do AI. Others of us might say we need to make the same sorts of trade offs we must make everyday, for all our activities that have some impact on water, energy consumption or production of e-waste.


We have to balance outcomes and impacts, benefits and costs, while working over time to minimize those impacts. Compromise, in other words.


Some of us would be unwilling to accept "net zero" outcomes if it requires poor people to remain poor; hungry people to remain hungry.


And not all of the increase in e-waste, energy or water consumption is entirely attributable to AI operations. Some portion of the AI-specific investment would have been made in any case to support the growth of demand for cloud computing. 


 So there is a “gross” versus “net” assessment to be made, for data center power, water and e-waste purposes resulting from AI operations. 


By definition, all computing hardware will eventually become “e-waste.” So use of more computing hardware implies more e-waste, no matter whether the use case is “AI” or just “cloud computing.” And we will certainly see more of both. 


Also, “circular economy” measures will certainly be employed to reduce the gross amount of e-waste for all servers. So we face a dynamic problem: more servers, perhaps faster server replacement cycles, more data centers and capacity, offset by circular economy efficiencies and hardware and software improvements. 


Study Name

Date

Publishing Venue

Key Conclusions

The E-waste Challenges of Generative Artificial Intelligence

2023

ResearchGate

Quantifies server requirements and e-waste generation of generative AI (GAI). Finds that GAI will grow rapidly, with potential for 16 million tons of cumulative waste by 2030. Calls for early adoption of circular economy measures.

Circular Economy Could Tackle Big Tech Gen-AI E-Waste

2023

EM360

Introduces a computational framework to quantify and explore ways of managing e-waste generated by large language models (LLMs). Estimates annual e-waste production could increase from 2.6 thousand metric tons in 2023 to 2.5 million metric tons per year by 2030. Suggests circular economy strategies could reduce e-waste generation by 16-86%.

AI has a looming e-waste problem

2023

The Echo

Estimates generative AI technology could produce 1.2-5.0 million tonnes of e-waste by 2030 without changes to regulation. Suggests circular economy practices could reduce this waste by 16-86%.

E-waste from generative artificial intelligence"

2024

Nature Computational Science

Predicts AI could generate 1.2-5.0 million metric tons of e-waste by 2030; suggests circular economy strategies could reduce this by up to 86%1

2

"AI and Compute"

2023

OpenAI (blog)

Discusses exponential growth in computing power used for AI training, implying potential e-waste increase, but doesn't quantify net impact

"The carbon footprint of machine learning training will plateau, then shrink"

2024

MIT Technology Review

Focuses on energy use rather than e-waste, but suggests efficiency improvements may offset some hardware demand growth


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