Showing posts sorted by date for query mobile-only internet access. Sort by relevance Show all posts
Showing posts sorted by date for query mobile-only internet access. Sort by relevance Show all posts

Saturday, April 18, 2026

Not Even the NFL will be Immune to Supply and Demand Forces

For sports viewing and revenues, as with any other product, supply and demand do matter. 


Huge demand will tend to find a supply, no matter how much the government tries to do about it, while falling demand will lead to changes in supply. And that might already be happening. 


So it likely will be with the Federal Communications Commission’s inquiry into sports broadcasting rights


No matter what regulatory tweaks the FCC might pursue in its ongoing sports broadcasting inquiry, live sports rights will remain extraordinarily valuable, at least in the short term. 


source: BCG 


But long term might be quite another story. Regional sports networks already are feeling the strain as a combination of cord cutting and a shift to streaming are threatening the market.


And global sports rights, though growing, are expected to slow. 


source: Deloittte 


A few categories seem better protected, though. Between 2014 and 2024, the top 10 sports properties increased their global media rights value 113 percent, from roughly $15 billion to $32 billion, while the rights of the next 20 properties grew from about $5 billion to $7 billion, or about 40 percent.


High-demand content (NFL, the Olympics, Super Bowl, FIFA World Cup, March Madness finals) might retain a premium. Other content might see less demand and value. 


source: BCG 


The problem is the long term. Short form social media increasingly seems favored by younger viewers, displacing viewership of “full games.”


Study

Year

Key Finding

Link

YouGov Global Sports Survey (via Boston Brand Media)

2023

Only 31% of sports fans aged 18–24 watched live full-length matches, vs. 75% of fans aged 55+

bostonbrandmedia.com

Morning Consult — Gen Z & Sports

2022–23

Gen Z's overall interest in sports remains significantly below older generations; only 53% of Gen Z identify as sports fans vs. 69% of millennials; nearly half had never attended a live professional game

morningconsult.com

Vizrt Viewer Engagement Survey

2023

67% of Gen Z prefer watching sports on their phones vs. 23% of Gen X; 37% access all sports content via mobile only

vizrt.com

eMarketer / Third-Party Data (via eMarketer)

2024

Viewers over 50 are 50% likely to watch an entire game start to finish; viewers under 25 are only 30% likely to do so

emarketer.com

MediaPost / Nielsen "Total TV Dimensions 2024"

2024

Median age of linear TV sports viewer rose from 44 (1995) to 55 (2023), growing 25% vs. 15% population growth

mediapost.com

BCG — Beyond Media Rights

2026

Younger viewers watch fewer minutes of games on both broadcast and OTT; they consume sports via near-live social clips and YouTube highlights rather than full games

bcg.com

GWI Sports Viewership Trends

2025

Share of 16–24 year-old European sports fans watching highlights/recaps online weekly grew 22% since Q2 2024; only 27% of total sports fans watch full games on TV weekly

gwi.com

Deloitte — Re-imagining Media Rights

2025

Short-form sports content on YouTube grew 45% in 2024, totaling 35 billion hours; media rights growth rate slowing from 7.1% CAGR (2014–19) to ~2.7%

deloitte.com

YYZSportsMedia / NBA Data

2024

40% of Gen Z prefer watching highlights over full games; NBA traditional viewership down 19–25% year-over-year

yyzsportsmedia.com

Georgetown Law Tech Review

2024

Viewers aged 18–34 spend 60% of TV time streaming vs. 18% for viewers 65+; cable viewership dropped below 50% of total TV usage for the first time in July 2023

georgetownlawtechreview.org


Generation Z (roughly ages 10 to 28) is less likely to watch live games in full, and far more likely to consume sports through short, on-demand snippets. 


A recent global survey found that just 31 percent of sports fans aged 18 to 24 watched live full-length matches, compared to 75 percent of fans aged 55 or older:


Whether the FCC has much leeway to change matters is debatable. Even if the problem is fragmentation of the viewing experience, as well as higher costs, so long as demand exists, costs will climb. 


U.S. football fans wanting to watch every National Football League game must currently spend between $935 and $1,500 annually for full NFL access across 10 services, for example. 


That speaks to the demand. And that means distributors will continue to drive up the underlying costs of such premium content that ultimately get passed along to consumers, at least in the short term. 


The FCC’s inquiry) is narrowly focused on fragmentation, consumer access to free over-the-air broadcasts, and whether current rights deals hinder local stations’ public-interest obligations. 


It does not grant the agency authority to cap rights fees, rewrite league contracts, or dictate how much distributors (broadcast, cable, or streaming) are willing to pay. 


The FCC cannot “fix this” because sports rights are determined in a competitive open market where leagues auction scarce live inventory to the highest bidders.


Live professional and major college sports have structural advantages that set them apart from almost any other programming:

  • scarcity and live appeal that make them one of the last reliable “water-cooler” events in a fragmented media landscape

  • premium demographics (affluent, hard-to-reach male viewers)

  • monopoly-like supply (leagues control their own content and can sell rights collectively.


Much public policy chatter is about theater and perception, so we should not be surprised when government officials say they want to “do something” about a problem. 


But there is a “problem” sports team owners do face. 


Every time a league sells a new exclusive window to a new platform, two things happen:

  • total rights revenue goes up

  • the number of fans who can actually watch goes down. 


Up to this point, that tradeoff was tolerable because the revenue gains far outweighed the audience losses. But a problem remains: advertising revenues are built on audiences. 


So, eventually, subscription and rights revenue gains are possibly balanced by losses of advertising revenue as audiences fragment. 


If the assumption is that fans would follow the product wherever it went, paying whatever they had to, that theory now begins to be tested. FCC rules will not affect that new test of supply and demand. 


Rights fees are not absorbed by networks; they are recovered through the consumer’s wallet in one form or another:

  • streaming and cable bundles

  • broadcast networks (advertising costs are passed along to consumers in product prices)

  • subscriptions or ad costs are still paid for by consumers. 


The problem perhaps is not “older viewers” for whom watching their favorite team play is not discretionary. It is the younger viewers who never developed the habit who are the problem. 


At what point might disinterest finally begin to prick the balloon of rights payments? If younger viewers are not interested in watching live sports, what happens to the business model?



Thursday, April 2, 2026

What is the Most-Important Mobile Device Capability of All Time?

At the risk of seeming dismissive, the value of satellite direct-to-device service is a “nice to have, once in a while” for many of us. The exception will always be emergencies or disasters, when D2D value is very high. 


I think most of us would probably rank text messaging and mobile broadband as more-important features, though, most of the time. And yes, some might still say it was the liberation of voice communications from "place-based" to "mobile" which should still be on the list.


Innovation

Core impact

Relative importance

Why

Broadband internet access

Enabled always-on data, apps, streaming, cloud services, and the modern mobile economy

Very high

Mobile broadband helped drive smartphones, VoIP, location-based apps, and wide consumer adoption of data services aei.

Text messaging (SMS)

Made mobile communication lightweight, asynchronous, and universal

Very high

SMS became a foundational mobile behavior and a catalyst for later messaging innovations

Digital calling / VoIP

Shifted voice from circuit-switched telephony to internet-based communication

High

VoIP expanded flexibility, lowered cost, and added features like video calling and routing klearcom.

Voice interface / voice assistants

Reduced friction for device interaction and improved accessibility

Moderate to high

Voice can speed up interaction and help hands-free use, but it is more of an interface layer than a new network capability

Satellite direct-to-device (D2D)

Extends basic connectivity beyond terrestrial coverage

Moderate, with high strategic value

D2D can provide limited text and possibly voice in no-coverage areas, but capacity, latency, and indoor performance constrain it; it complements mobile networks rather than replacing them.


But even if emergency messaging and basic satellite fallback is the initial attraction, followed in some cases by more support for broadband access on the mobile device, some might say a possible shift is some impact on household rural internet access, for some users.


Obviously, a stationary user can use a standard dish to get access at higher speeds. But there will be some use cases where even lower speeds are useful because one requires mobility.


Not to downplay the value, but satellite direct-to-device connectivity, most of the time, might not be viewed by most users, as among the most-important mobile technology innovations. 


And forecasts of global usage still vary by an order of magnitude. The number of users still will likely eclipse stationary satellite internet usage, though. 


Segment

Time frame

Forecast

What it implies for home Internet

Smartphone satellite D2D

2030

411 million users

Huge reach for emergency/backup connectivity and light internet use, but not necessarily primary home broadband. omdia.tech.informa

Consumer satellite broadband

2025 to 2030

6.2 million to 15.6 million

This is the clearest proxy for primary home Internet access via satellite, and it suggests a smaller but still material market. marketsandmarkets

Global satellite broadband revenue

2025 to 2030

$10 billion to $20 billion

Implies steady scaling of fixed residential broadband, especially as LEO lowers latency and improves quality. juniperresearch

LEO subscribers overall

2026

Over 15 million

Deloitte’s estimate suggests LEO internet is already moving beyond niche use, but still far below mass-market fixed broadband. deloitte

U.S. residential LEO opportunity

2026

About 6% of U.S. households with no or limited terrestrial options

Indicates the strongest home-internet use case remains rural or underserved households rather than broad urban substitution. interactive.satellitetoday

Direct-to-device market

2030

23.5 million

Another indication that D2D can scale quickly, but this is still more about handset connectivity than household broadband. marketsandmarkets


Three different layers of impact are possible: 

  • home broadband replacement in rural areas

  • backup/backup-like connectivity for households and travelers

  • mass-market phone connectivity for emergencies or light data use.


As a consumer user who spends most of his time in urban areas, I only encounter mobile service dead spots occasionally, with one exception: mountainous rural areas. The annoyance tends to be sporadic and limited, so most of the time, service loss might not be mission critical. 


Rural residents will see the value more directly. So will some business users, especially where dedicated gear can be replaced by standard smartphones.   


Scenario/Use Case

Value Driver

Current Pricing

Possible Future Pricing

Sensitivity

Consumer — everyday users

Emergency SOS only

Hiker, driver, casual user wanting a safety net

Peace of mind; one-time life-safety use case. Near-zero marginal cost to user.

Free (Verizon/Skylo, T-Mobile 911)

$0

Very high — free is the market anchor already set by T-Mobile

Dead-zone texting add-on

Rural resident, road tripper, occasional off-grid user

Stay reachable anywhere; avoid buying a separate device or plan

$10/mo (T-Satellite add-on)

$5–$8/mo

Moderate — price-elastic; most users won't pay $20+ for text-only backup

Bundled in premium plan

Existing top-tier subscriber, satellite included

Perceived plan value upgrade; carrier lock-in incentive

$0 add-on (Go5G Next / Experience Beyond ~$17–$35/line/mo base)

$3–$7 implicit

Low for satellite alone — high as part of bundle; drives plan upgrades not standalone subs

Full broadband backup (voice + data)

Heavy traveller, digital nomad, remote worker

Replace roaming SIM cards, satellite hotspot devices; seamless global connectivity

Not yet widely available; $120/mo Starlink dish alternative

$12–$20/mo

Moderate-high — replaces expensive workarounds; price falls as competition grows

Outdoor recreation enthusiast

Backcountry hiker, climber, angler, off-road driver

Replaces $200–$400 Garmin InReach devices + $15–$50/mo plans; uses standard phone

$10/mo T-Satellite; Garmin InReach $15–$50/mo

$8–$15/mo

High willingness to pay relative to current alternatives; this segment already pays more for device-based solutions

Emerging market first-time user

Rural user in Africa, South Asia — no prior cellular access

Only connectivity available; economic access to banking, health info, commerce

Not yet commercially priced in most markets

$0.50–$3/mo

Extremely price-sensitive; requires subsidized or MNO-bundled access models to reach scale


Business — SME and field operations

Field workforce connectivity

Construction, agriculture, forestry, utilities workers in remote sites

Eliminates need for satellite radios or dedicated satellite phones; uses workers' standard phones

Satellite phones: $60–$150/mo/device; Iridium/Globalstar legacy

$10–$20/mo per device

High — strong ROI vs. legacy hardware; productivity and safety case easy to make

Asset and fleet tracking (IoT)

Trucking, shipping containers, agricultural equipment

Real-time location and telemetry anywhere — eliminates blind spots in supply chain

Skylo/Orbcomm IoT: $2–$10/device/mo

$1–$5/device/mo

Volume-driven; WTP per device is low but total spend is high at scale. Competition will drive prices toward $1–2/device

Maritime — commercial vessels

Fishing fleets, coastal freighters, offshore supply boats

Crew welfare, navigation, regulatory compliance (AIS), weather routing

VSAT plans: $500–$5,000/mo; D2C emerging as low-cost tier

$30–$100/mo per vessel

Moderate — replaces expensive VSAT for smaller vessels; large ships still need VSAT bandwidth

Business continuity / network failover

SME in disaster-prone area; company with remote field offices

Insurance-like: avoids cost of downtime. A single outage can cost thousands in lost productivity

No clear D2C market rate yet; Starlink failover $120–$250/mo

$15–$40/mo

High where downtime cost is quantifiable; insurance framing sustains higher WTP than feature framing


Enterprise and government — high-value segments

Public safety / first responders

Police, fire, EMS, disaster relief — FirstNet / AT&T D2C beta

Mission-critical: connectivity in destroyed infrastructure; prevents loss of life

FirstNet: government contract pricing; D2C beta active in 2026

$40–$100/mo (mission-critical premium sustained)

Very low price sensitivity — budget-driven by agency, not individual. Government contracts insulate from commodity pressure

Energy sector — oil, gas, mining

Offshore platforms, remote mine sites, pipeline monitoring

Worker safety compliance, asset monitoring, operational data. Downtime = very high cost

Legacy VSAT/Iridium: $200–$1,000+/mo; D2C emerging

$40–$200/mo (downtime cost sustains premium)

Very low price sensitivity relative to operational risk; will pay for reliability guarantees (SLAs), not just connectivity

Global enterprise roaming

MNCs with staff travelling across regions; eliminates roaming SIM complexity

Single plan, one bill, no roaming charges, IT simplification; same number everywhere

International roaming: $10–$30/day or $50–$150/mo add-on

$15–$35/mo per employee

Moderate — CFO-visible cost reduction vs. legacy roaming; IT procurement drives decisions, not individual WTP

Defense / sovereign communications

Military, intelligence agencies, border control

Resilient comms independent of terrestrial infrastructure; anti-jamming, encrypted backups

AST SpaceMobile secured SDA contracts 2025; classified pricing

Sustained — sovereign need prevents commoditisation

Near zero sensitivity — strategic necessity; multiple suppliers preferred for redundancy, not cost

Day-pass / event-based access

Festival-goer, cruise passenger, occasional traveller — no monthly commitment

Pay-as-needed; avoids monthly subscription for infrequent use

AST model includes day-pass option; price TBD

$1–$4/day

High sensitivity — low engagement users won't commit monthly; day-pass unlocks casual market but ARPU is low


Other settings, such as at sea or if there is a disaster or other emergency, also have value. I’m not a fan of people talking on their phones on airplanes so I’ll consider that a scenario where loss of voice is not an issue.


Then there are the vertical applications (transportation, sensors). 


What it means for the user

Key players

Timing

Maturity

No more dead zones,

coverage anywhere on Earth

Calls, texts and data work in remote areas, at sea, in deserts and mountains — without a satellite phone or special hardware.

AST SpaceMobile (AT&T, Verizon), Starlink Direct-to-Cell (T-Mobile)

Now

Emergency SOS from any phone


Standard smartphones can ping rescue services even with zero cellular bars — not just via Apple's partnership, but across all major carriers.

Apple + Globalstar, Skylo + Verizon, AST SpaceMobile

Now

Seamless roaming — globally

No SIM swaps, no foreign plans

Satellite acts as a fallback layer when you leave terrestrial coverage, keeping your home carrier number and plan active anywhere in the world.

AST SpaceMobile (50+ MNO agreements), Starlink DTC

2026

Broadband speeds without a dish

Up to 120 Mbps direct to phone

Streaming video, video calls and app use at broadband speeds from an unmodified 4G/5G phone — no Starlink dish, no hotspot device.

AST SpaceMobile BlueBird Block 2

2026

Lower latency vs. old satellite

~20–40ms vs 600ms (GEO)

LEO orbits at 340–550 km vs. 35,000 km for older satellites. Round-trip delay drops from 600ms to ~20–40ms — making real-time apps feel normal.

Starlink, AST SpaceMobile, Project Kuiper

Now

Better disaster resilience

Connectivity when towers fail

Hurricanes, earthquakes and wildfires that knock out cell towers won't knock out satellite. Emergency responders and civilians stay connected.

AST + FirstNet / AT&T, Starlink

Now

Connected vehicles,  navigation

Always-on maps and telematics

Real-time navigation and OTA updates for cars and trucks even in rural or off-road environments. One automaker already launched 20 LEO satellites for autonomous vehicle navigation.

Starlink for Tesla/EV OEMs; Chinese automaker constellation (240 sats planned)

2026

Global IoT connectivity

Devices tracked anywhere

Phones become hubs for satellite-connected sensors — asset trackers, agricultural sensors, logistics tags — all reporting in real time from anywhere.

Globalstar, Skylo, Iridium, Starlink

Now

Digital inclusion in remote areas

Billions newly connected

Over 87% of Earth's surface lacks cell tower coverage. LEO fleets bring mobile internet to people in developing regions who have never had it, enabling education, healthcare and commerce.

AST SpaceMobile (5.8B target subscribers), Starlink

2026–27

Competitive pricing pressure

Lower mobile bills

Multiple competing LEO fleets (Starlink, Kuiper, AST, Skylo) create market competition, potentially driving down satellite add-on costs and included in carrier plans.

Project Kuiper (undercutting strategy), T-Mobile + Starlink

2026–27

AI-powered satellite management

Smarter, more reliable service

AI increasingly used to autonomously manage constellation operations, beam steering, and anomaly detection — improving reliability and reducing latency for users without them noticing.

All major operators

2026+

In-flight and maritime connectivity

Seamless air/sea experience

Passengers on planes and ships get reliable broadband that hands off between LEO satellites, ending the era of slow or absent in-flight Wi-Fi.

Starlink Aviation, Eutelsat OneWeb, Project Kuiper

Now

Spectrum and light pollution tradeoffs

More satellites mean potential radio-frequency interference with other services, and bright satellites visible in the night sky. Users benefit from connectivity but bear environmental and regulatory costs.

All constellations (regulatory concern)

Now


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