Tuesday, May 5, 2015

When "Permissionless" Innovation Potentially is Stifed by the Need to "Ask Permission"

“Permissionless innovation” is a salient talking point often mentioned in any discussion of why the “open Internet” is a good idea--until it isn’t. Whatever else one might say, banning “sponsored apps,” “zero rating” or “toll free” access definitely interferes with the notion of “permissionless” innovation.

You might say the same fundamental philosophical problem arises with any potential effort to limit, ban or prevent any compliant device or service from using unlicensed spectrum.

And that is what at least one Federal Communications Commission member warns is a problem as the FCC looks at Long Term Evolution-Unlicensed (Licensed Assisted Access) methods.

Two bureaus within the U.S. Federal Communications Commission are at the very least now seeking comment on whether Long Term Evolution-Unlicensed is actually technologically neutral where it comes to Wi-Fi access.

The whole point of having large amounts of unlicensed spectrum is promote innovation of services, applications, devices and business models.

The potential issue here is whether some Wi-Fi users (those using LTE-U) with compliant devices could be prevented from using Wi-Fi or other unlicensed spectrum using some access techniques.

That is precisely an example of “permission-based” regulation and business model policies.

As always, there are private interests corresponding to every public policy goal and practice. So long as contending Wi-Fi devices have “fair” access, there is not a problem.

What would be a problem is if some Wi-Fi devices or services--so long as they do not interfere with other Wi-Fi users in any unusual way--are prohibited from deploying an innovation that increases the value of Wi-Fi access.

Permissionless innovation is a great idea, except when the opportunity to do so is artificially restricted.

In High Speed Access, Another Turning Point has been Reached

Cox Communications says its new consumer gigabit Internet access service is now available in parts of Phoenix, Arizona; Orange County, California; Omaha, Nebraska and Las Vegas, Nevada. Cox announced it would do so a year ago.


Cox also is actively deploying “Gigablast” service to parts of Arkansas, Louisiana, Rhode Island, Oklahoma and Virginia, with service set for commercial launch later in the summer of 2015.


Perhaps more important, Cox's consumer gigabit service will be available in all of its markets by the end of 2016.


Separately, CenturyLink says it will deploy gigabit access in 2015, in addition to deployments in 10 markets, while growing the number of locations able to buy 20 Mbps and 40 Mbps by more than 45 percent over the prior year.


In conjunction with the Comcast (the largest U.S. Internet service provider by subscribers)
introduction of gigabit service to all of the 21 million U.S. homes passed by its network, the Cox announcement might represent one of those turning points we occasionally see in the communications business, namely the shift of a market from “bleeding edge” to mainstream.


It has happened before. The early leaders of the U.S. dial-up Internet access marker were not the telcos you would expect. Instead, it was new entrants, ranging from AOL in the consumer to a trio of business-focused Internet service providers (Northpoint, Rhythms Netconnections, Covad Communications).


As the market proved to be large and important, it was first telcos, and then cable TV companies, that came to dominate the segment.


As important as the Google Fiber challenge has proven to be, in terms of changing consumer expectations, it is the largest ISPs who will do the heavy lifting, as always is the case.


And that is why it matters when the largest ISPs decide they will deploy a service. No matter how many small operators decide to do something, even high take rates will not “move the needle” on adoption. Only when the largest suppliers, with the most market share, decide to move an a market really change.

That is about to happen. And the key change will not necessarily be the numbers of consumers who actually buy gigabit speed services. Most likely will not. But most are going to start buying services up to an order of magnitude faster than they had previously been using. And that is going to move the needle.

No Sign Yet of an End ot U.S. Mobile Marketing War

If you want to know how much longer the U.S. mobile marketing war can continue, the answer is simple: until the two attackers conclude they cannot take financial losses anymore.

And, so far, it does not appear that either T-Mobile US or Sprint are anywhere near that point. In its most-recent quarter, for example, Sprint added 1.2 million Sprint platform net additions compared to net losses of 383,000 in the prior year quarter.

Postpaid net additions of 211,000 compared to net losses of 231,000 in the prior year quarter. Chalk that performance up to net tablet adds.

Postpaid phone losses of 201,000 improved sequentially for the fourth consecutive quarter and improved by nearly 500,000 year-over-year.

Prepaid net additions of 546,000 led the industry for second consecutive quarter and compared to net losses of 364,000 in the prior year quarter.

So it does appear that Sprint and T-Mobile US are taking market share from the other prepaid service providers. On a net basis, it is hard to see where else the subscriber gains could be coming from.

On the other hand, wholesale net additions of 492,000 increased from 212,000 in the prior year quarter. So at least some Sprint MVNOs would seem to be adding accounts as well.

Postpaid net portings (added phone accounts less lost accounts) were  positive for the quarter for the first time in nearly three years.

Sprint platform postpaid churn of 1.84 percent improved 46 basis points (.46 percent)  sequentially from 2.30 percent churn last quarter as well, Sprint said.

T-Mobile US continued to add new accounts as well. T-Mobile US reported revenue growth of 13.1 percent in the first quarter of 2015, on the strength of robust net account additions.

T-Mobile US had 1.8 million total net account additions in the quarter, marking two straight years of adding at least a million net new customers every quarter.

Some 1.1 million net adds were branded postpaid accounts, one million of those accounts being phone accounts.

At the same time, branded postpaid phone churn was 1.30 percent.

T-Mobile revenue rose to $7.8 billion from $6.88 billion a year earlier. But heavy promotions resulted in a first-quarter loss of nine cents per share.

Oddly there is disagreement about how the marketing war is affecting AT&T and Verizon. One would think stronger customer net additions by T-Mobile US and Sprint “must” be coming at the expense of AT&T and Verizon. But that does not seem to be the case, so far.

In fact, some might argue the impact on Verizon and AT&T so far has been quite slight. Churn rates for the two carriers are stable, average revenue per account is stable and gross revenue is up, though operating income dipped, year over year.

And some would point to lower industry average revenue per account, which fell for a second straight quarter, to an average of $136/month, down from$141 in the fourth quarter.
The biggest drop happened at Sprint, where heavy promotions lead to a 14 percent dip, quarter over quarter, $132/month. But it is difficult to point to clear signs of serious financial damage at AT&T and Verizon.

One might argue it is “too early” to see the impact, but the marketing battles have been underway for more than a year. That should be enough time to discern impact, if there is any serious change.

Some might argue that most of what is happening, in terms of market share shifts, is that T-Mobile US is taking share from other prepaid services, not AT&T and Verizon.  

So how long can the war continue? Some have argued that, long term, the U.S. mobile market simply cannot support four major national suppliers. But it is hard to see, at the moment, how that consolidation would happen.

ANd without consolidation, it is hard to see the end of the current marketing wars, short of dire financial results at one or more providers.

In fact, the only scenario that would reduce immediately and clearly reduce the number of suppliers is the one development regulators will not presently support: Sprint merging with T-Mobile US, or either AT&T or Verizon buying T-Mobile US or Sprint.

In other words, none of the four leading national providers will be allowed to merge. That doesn’t mean there will not be acquisitions; there simply won’t be any mergers of the top four firms.

So, like it or not, no consolidation of the U.S. mobile market is possible by means of any mergers among the top four providers.

Instead, one of the firms would have to be weakened so much that it essentially drops from contention. That might result in a three-player market at the top, with the fourth challenger unable to compete except as a niche provider.

Right now, such a circumstance does not seem likely. Which means the marketing wars might continue for quite a longer time than some us us had expected.

Monday, May 4, 2015

High Speed Access Now is the Anchor Product for Cable TV Operators

At the end of 2014, the largest U.S. cable TV operators had about 52 million high speed access accounts in service. At the end of 2014, those same firms had some 49 million linear video customers.

In its first quarter of 2015, Comcast Internet access revenues grew 10.7 percent while business services grew 21.4 percent.

Year over year, Comcast gained 407,000 high speed Internet access customers and 77,000 voice customers and lost 8,000 video customers.

In other words, not only does the “new” Internet access business represent more customers, it also is the fastest-growing consumer service. Video subscribers actually are shrinking.

That does not mean linear video is unimportant. it remains vital, as many legacy services continue to drive the bulk of gross revenues even when in decline.

On the other hand, predictions that high speed access will become the foundation service for any fixed network operator clearly are supported by those trends within the broader industry and specifically at Comcast.

Providing Internet service providers are able to tie consumption and revenue in some relatively direct relationship, services sold to people, and based on “dumb pipe” access, will continue to grow, as a percentage of total fixed network service provider revenue.

But bundles will remain important for quite some time, because they increase perceived value, because they reduce churn and prop up average revenue per account.

About 37 percent of Comcast customers bought triple-play service. A third bought double-play services while 31 percent purchased only a single service from Comcast. In other words, about 70 percent of Comcast consumer accounts purchased a multi-service package.

About 70 percent of net product additions in the first quarter of 2015 were dual-play packages (two services), while Comcast lost about five percent net single-product accounts. Comcast had triple-play net gains of about 35 percent.

Internet.org: Sometimes Good Two Good Things are in Conflict

Right now I am trying to get some work done on a trans-Pacific flight with satellite Wi-Fi. Don't get me wrong, I'm happy to have it. But is is painfully slow. So slow it feels like less than dial-up, so I spend lots of time waiting for something to happen.

I also should add that I spend extraordinary amounts of time on mobile connections in areas with high congestion or low signal, or both. So I am used to impact of latency and rather lower bandwidth when trying to get something done.

Right now I would willingly accept a text rich but visually-limited service, with no full-motion video. And that essentially is the sort of problem Internet.org is trying to work around.

So it is with dismay that I see so much friction about Internet.org and what it is doing, on the app bundling side of the "bring Internet to everyone" effort. Yes, Internet.org is bundling apps so people with little money can afford to sample and use the Internet and some useful apps.

Nobody except potential gatekeepers likes "gatekeepers." But life is complicated. Sometimes good things are in conflict. Frankly, some of us would say a little walled garden activity or bundling, or sponsored apps and zero rating, are reasonable trade-offs for dramatically and rapidly growing the numbers of people who can use the Internet.


Some of us would say Facebook is listening. 

Apparently responding to criticism that Facebook is violating network neutraltiy principles by offering people free access (no data plan required) to bundles of useful apps, Internet.org now has opened its platform to any developers who wish to participate, with some  key stipulations.


Apparently, encrypted services will not be allowed, since all traffic has to pass through Internet.org proxy servers. Critics say the plan is “anticompetitive” because not every app, and every feature, is supported.


With all due respect, an “open” Internet is not the same thing as an “equal” Internet. When did the notion of innovation--and permissionless innovation--fall victim to the rival notion that only some types of creativity can be allowed?


To be sure, there are rival “good things” in conflict here. On one hand, we have a packaging innovation that dramatically can make useful Internet apps available to people who otherwise might not be able to use them.


On the other hand, we have the notion of fairness, that gatekeepers should not pick winners and losers. Both are reasonable principles and sources of value. But all business advantage is, at its root, “unfair.” Some products are better than others. Some innovators are more clever than others.

Sometimes you have to balance conflicting notions. That is what Internet.org is trying to do.

U.S. Mobile Carriers Expectd to Securitize Phone Installment Contracts

“Factoring” long has been a way companies can convert receivables into cash, and it appears the big four U.S. mobile carriers will use a form of factoring--actually securitizing equipment purchase contracts--more widely in the future.

All of the big carriers are likely to use equipment installment contracts as collateral for financing in 2015, Jefferies Group equity analyst Mike McCormack said. “Now there’s a cheap way to free up cash flow and use it as working capital.”

T-Mobile, based in Bellevue, may sell debt backed by customer payments on iPhones and other equipment as a way of reducing its financing costs, as it also has securitized other contracts.

T-Mobile US  weighted cost of capital is about six percent, while securitization of receivables runs about three percent, the company said.

AT&T CFO John Stephens and Verizon Communications CFO Fran Shammo have said they plan to securitize receivables. AT&T seems more specific, saying it will do so in 2015. Verizon simply says it is looking at doing so.

Sprint is likely to do so if the others move.

Jefferies analysts estimated the top four wireless carriers will help finance more than $37 billion in customer purchases throughout 2015. That may create a balance of $29 billion in cumulative receivables that could rise to $40 billion in two years.

So long as the actuarial assumptions are correct, there likely is not a problem. If assumptions about bad debt are off, the securitized loans will have the same sort of problem securitized home loans did recently.

Granted, mobile service providers and their actuarites arguably have a much better handle on account risk than mortgage lenders did. But that is not to say there is no risk.

Internet.org Goes "Back to the Future" for App Development

Lots of steps can be taken to rapidly make Internet accessible to everyone. One step you do not hear much about is “bandwidth efficiency” or "coding efficiency" or perhaps even simplicity.

But you might have heard complaints about "bloatware" or "useless features" featured as pat


As part of its creation of an Internet.org platform open to all developers, the organization argues that “to sustainably deliver free basic internet services to people, we need to build apps that use data very efficiently,” Internet.org said.


And “efficiency” will run counter to some trends common to the visual web and app world. “Websites that require high-bandwidth will not be included,” Internet.org says. “Services should not use VoIP, video, file transfer, high resolution photos, or high volume of photos.”


That focus is based on a view that networks providing very low cost or free access will have bandwidth constraints.


Operators have made significant economic investments to bring the internet to people globally, and Internet.org needs to be sustainable for operators so that they can continue to invest in the infrastructure to maintain, improve and expand their networks.


Once upon a time, all coding operated in a constrained environment, where processing, memory and bandwidth were limited. Over time, that has ceased to be a key concern for most developers.

But apps intended for use by people who cannot pay much, using networks that are bandwidth challenged, benefit from efficient apps. It has been a long time since that mattered.

The irony is that Facebook is among the popular apps that use auto-play video that dramatically boosts the amount of bandwidth consumed for use of the app.

So the issue is "appropriate technology." Where it is necessary to scale back features, perhpas that will have to be done.

Will Generative AI Follow Development Path of the Internet?

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