Friday, June 24, 2022

Home Broadband Strategy is Heavily Dictated by the Business Model

AT&T is targeting about 30 million homes for new fiber-to-premises availability. Verizon is emphasizing fixed wireless. As always, strategy is based on firm strengths and weaknesses. AT&T has the largest footprint of homes; Verizon’s fixed network possibly reaches 20 percent of U.S. homes. 


Of a total of 140 million homes, AT&T’s landline network passes 62 million. Comcast has (can actually sell service to) about 57 million homes passed.


The Charter Communications network passes about 50 million homes, the number of potential customer locations it can sell to.


Verizon homes passed might number 27 million. Lumen Technologies never reports its homes passed figures, but likely has 20-million or so consumer locations. 


AT&T has more fixed network share to protect, compared to Verizon, while Verizon has bigger upside in taking home broadband share outside its footprint.


The same holds for T-Mobile, which historically had zero percent share of home broadband. 


“If all I had was a wireless network, if I did not have a scaled physical infrastructure fiber thriving and growing network, I might have no other choice than to leverage my wireless spectrum portfolio to go grow my business,” said Jeff McElfresh, AT&T COO.


The point is that business strategy around home broadband platforms is not based strictly on what is "best" long term. Strategy also must be based on how fast competitive home broadband access can be enabled; at what cost and how fast.

Cable operators have differing opinions about whether to upgrade directly to FTTH now, or conduct at least one major hybrid fiber coax upgrade before doing so. Sheer technology performance is but one consideration. The payback model is more important.

Thursday, June 23, 2022

In U.S., Home Broadband Competition is Increasing Fast

Here’s one way of looking at the impact of 5G fixed wireless platforms. In study looking at fixed network competition in the U.S. market, the ACA points out that the percentage of markets in which three internet service providers all operate is growing. 


The numerical test ACA uses is “three providers offering service at a minimum of 100 Mbps downstream and 20 Mbps upstream. So consider 5G. 


source: ACA


Looking only at mid-band spectrum--and ignoring areas where millimeter wave spectrum is available and activated, mobile services by AT&T, Verizon and T-Mobile would be added to the list of markets with at least three competitors. If we assume that AT&T or Verizon already are on the list of fixed network competitors, but only one operates in any area,  then at least two new competitors get added to the ACA list. 


In many areas, three new competitors get added, as neither AT&T nor Verizon are already in the market as fixed line providers. That is a huge change, and will happen faster than new fixed-network competitors enter the market. 

source: Opensignal 


Looked at that way, we would expect the percentage of markets with three to six competitors to shoot sharply upwards by December 2021. That ACA data might not reflect this, as ACA only tracks fixed network competitors. 


But functional levels of competition, using the ACA criteria, will skyrocket. We can thank mid-band mobile spectrum for that change.


Wednesday, June 22, 2022

FTTH the Platform of the Future, "And Always Will Be"

Fiber to the home is a better long-term solution than fixed wireless, most would agree. Of course, it all depends on whether we are looking at pure technology or practical business models.  


It frequently happens that FTTH is not a practical platform for many service providers, for all sorts of reasons. In a study by the Benton Foundation, commissioned by the Communications Workers of America, the 30-year total cost of FTTH ownership often is lower than the 30-year total cost of ownership for fixed wireless. 


source: Benton Foundation 


We can always quibble about the cost assumptions, but the comparisons seem reasonable enough, on a 30-year payback basis. In competitive markets, 30 years is not a meaningful time frame. Companies go out of business and executives are fired if their platform choices take too long to produce actual financial results. 


So the issue is not whether fiber is better on a 30-year time frame, but whether it is workable right now, and for the next decade, for most internet service providers that must make a deployment decision. 


To be sure, multi-user households remain the customers with greatest need for lots of bandwidth, as the report suggests. 


source: Benton Foundation 


But a substantial percentage of U.S. households are not that sort of multi-user case. Some 28 percent are single-person households, for example. About 30 percent are two-person households. 


In other words, even as bandwidth consumption continues to increase, the direction of change for many decades has been towards households that are not “married couples with children,” the prime example of multi-user accounts. 


source: PRB


Since 1960, for example, the average number of persons per household has declined. 


source: Statista 


The point is that even with increasing typical bandwidth consumption, FTTH is not the only platform capable of serving a significant percentage of households, with cable modems being the alternative that is most similar to FTTH in terms of capacity. 


source: Benton Foundation 


As always, the business decision about bandwidth is a balancing of end user demand in specific neighborhoods with the cost to upgrade platforms. Also, mobile operators can use their 5G platforms to reach a significant portion of the market that does not have the highest multi-user household requirement, especially when they cannot justify an out-of-territory FTTH build. 


In other cases, incumbent fixed network providers might have to carefully consider the payback when facing cable operators with lower near-term bandwidth upgrade capabilities and strong market share positions. 


As one wag said in the late 1980s: “fiber is the technology of the future, and always will be.” That is a bit of an exaggeration, but still germane.


Saturday, June 18, 2022

Right Now, Metaverse is an Idea, as Was the Browser in 1992

The character-based internet evolved in the mid-1990s with the advent of the web browser https://en.wikipedia.org/wiki/Mosaic_(web_browser) and the subsequent development of the World Wide Web, an audio and video capable internet. The web also enabled new revenue models, especially advertising and e-commerce, with new payment models. 


Many would also say the web also ushered in an era of user-generated content (social media). It is the difference between a read-only internet and a read-write internet. 


source: internethistory.org 


In other words, the history of the internet suggests an evolution towards higher realism, greater enhancement of the “real world” and higher amounts of user-created content, with revenue models developing accordingly. 


Basically, those are also changes many believe will happen in the next iteration of the internet, the shift to more-immersive experiences collectively known as the “metaverse.” Keep in mind that the term was first used about three decades ago, about the time that the first browser was created. 


The point is that it might take decades for this next iteration of the internet to be commercially used on a wide basis. As always, the gestation time is far greater than many hope for or expect. 


source: McKinsey 


Key innovations such as packet switching, transmission control protocol/internet protocol, the domain name system, hypertext markup language (HTML) and the uniform resource locator (URL) were among the innovations that propelled the character-based and then visually-based internet. 


Most observers believe artificial intelligence, virtual and enhanced reality, blockchain and cryptocurrencies are important enablers for the coming transformation of experience, along with digital infrastructure changes such as edge computing, lower latency and higher-performance networks. 


The possibility exists that the “metaverse” will have less impact than many expect, in the nearer term. It might, for example, succeed in gaming without changing much existing e-commerce, education, communications or advertising. 


We are about at the place in the past when the idea of a browser was reality. We really could not foresee how the browser would lead to the range of activities, experiences and business models of the web.


Thursday, June 16, 2022

40% Annual Data Consumption Increases Produce Exponential Impact on Capacity Needs

If consumer internet data consumption increases 40 percent per year, usage nearly doubles every two years and grows by 500 percent every five years. If a household consumes 435 Gbytes per month, and increases consumption at 40 percent annually, what appears to be linear growth eventually becomes exponential. 

Source: IP Carrier calculation


Even markets with relatively fixed potential, such as mobility service, which is essentially bounded by the number of living human beings, often feature such exponential growth in the early days of adoption of a new mobile next-generation network, for example. 

source: CCS Insight 


When AT&T executives say they expect data consumption to increase by five times in about five years, that is because they expect a 40 percent annual increase in consumption.


How Much More Can Service Provider Strategies Diverge?

Once upon a time, connectivity provider strategies were quite homogenous. Then came privatization, mobility, deregulation, competition and the internet. These days, service provider streategies continue to diverge.


Some things do not change: connectivity providers are in a business that is capital intensive, slow growing and subject to lots of regulation and competition. Connectivity is a “utility” type business that can have defensive moats and predictable cash flows, but carries lower price-equity ratios than many other businesses, based on the low growth rate. 


So, fundamentally, every connectivity provider has to decide to make the best of possibilities in a slow-growing business, or attempt to boost growth in some way, inside the current business or by moving outside it. 

source: McKinsey 


Many have looked at, and will move to, some form of structural separation, either voluntarily or by government policy action. Co-investment schemes are growing and some of the ownership is shifting away from public to various private forms, including institutional ownership. 

All strategy hinges on those choices. In some markets, organic growth might be possible, especially where gross revenues and profit margins are higher than average. In other markets growth by acquisition is the only feasible path. 


In yet other markets, movement into new business adjacencies might be possible. The net result will be more diversity of business models globally and between industry segments.


Wednesday, June 15, 2022

Metaverse Building Blocks Will be Commercially Deployed Earlier than Full Environments

As with all other applications, metaverses and metaverse-similar use cases  will require connectivity, data centers and cloud computing providers in the value chain. 


From a digital infrastructure perspective, internet of things, blockchain, edge computing, cloud computing, artificial intelligence and networks are part of the metaverse value chain. 


That means connectivity providers might play parts of roles in IoT, blockchain, edge computing or cloud, while obviously functioning most directly as connectivity providers. Data centers and computing-as-a-service suppliers will have a wider range of roles in edge computing and hosting, 


source: Sketch Bubble 


Of course, it is often difficult to define what we are talking about when we discuss “metaverse.” 


Most attempted definitions for metaverse include the idea of virtual worlds where real people interact in real time. 


Beyond virtual worlds, metaverse technologies typically include use of avatars, three-dimensional representation; bots; virtual reality; cryptocurrency, blockchain; non-fungible tokens; social networks; mobile and other devices. 


But some of those technologies also will be used to support more-realistic experiences that are “less than” full immersion in virtual worlds such as gaming. Digital twins and conferencing provide examples. It is at least conceivable that such uses might initially be more important than full metaverse worlds. 


Value chains and layers are related concepts, in that regard. Since layers are fundamental to modern computing and software, it will come as no surprise that “metaverse” also might be defined in layers. 


source: Innovius 


In principle, it is possible to use many supporting capabilities for all sorts of apps that are not intended to be full virtual worlds. And since it is easier to introduce radically-new technology in a confined manner, rather than as a wholesale “rip and replace” operation, we are likely to see many building block technologies supporting higher degrees of realism before we see successful metaverses in commercial use.


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