Sunday, December 30, 2018
Is It the "Year of X"?

Thursday, August 6, 2020
Advanced Technology Takes Longer Than You Think to Become Mainstream
Advanced technology often does not get adopted as rapidly as the hype would have you believe. In fact, most useful advanced technologies tend not to go mainstream until adoption reaches about 10 percent. That is where the inflection point tends to occur. That essentially represents adoption by innovators and early adopters.
One often sees charts that suggest popular and important technology innovations are adopted quite quickly. That is almost always an exaggeration. The issue is where to start the clock running: at the point of invention or at the point of commercial introduction? Starting from invention, adoption takes quite some time to reach 10 percent adoption, even if it later seems as though it happened faster.
Consider mobile phone use. On a global basis, it took more than 20 years for usage to reach close to 10 percent of people.
That is worth keeping in mind when thinking about, or trying to predict, advanced technology adoption. It usually takes longer than one believes for any important and useful innovation to reach 10-percent adoption.
That is why some might argue 5G will hit an inflection point when about 10 percent of customers in any market have adopted it.

Thursday, March 15, 2012
Sometimes, Not Matching Competitor Offers is the Wise Strategy
Goldman Sachs, for example, forecasts that Iliad's market entry will cause France Telecom to lose a third of its operating profits in its domestic market by 2015.
But there are ample precedents for France Telecom to do so. Beyond higher marketing costs as competition escalates, sometimes all an incumbent can do is harvest a business. That, in fact, was AT&T’s strategy when it was a dominant long distance provider facing growing competition from a growing number of competitors, and as prices for its product continually declined.
A similar strategy has been taken by incumbent telephone companies in the face of growing competition from VoIP providers. You might argue that telcos should have jumped into VoIP aggressively, matching competitor lower prices.
They generally haven’t done that. The reason is that incumbents lose more than they gain by matching lower prices, even when everyone would agree lost market share is the inevitable result.
For an incumbent telco, matching lower competitor prices implies lower retail prices across the board, for the entire customer base, not just for the consumers buying the VoIP service. A rational telco executive would do better to preserve gross revenue and profit margin on a gradually-shrinking base of customers, rather than adopt across the board lower prices in an effort to slow the market share losses.
"The real risk is that all the operators become 'low-cost', meaning less investment, fewer services and jobs," said Richard.
Iliad, which markets its services under the name Free, touched off a price war on January 10, 2012 with an offer of unlimited calls to France and most of Europe and the United States, unlimited texts, and 3 gigabytes of mobile data for 19.99 euros ($25.83) per month, without a contract.
France Telecom and Vivendi reacted by cutting some mobile prices but only on the offers sold without phone subsidies and contracts.
Some analysts predict that France Telecom, Vivendi and Bouygues will all become structurally less profitable as Iliad takes market share in the coming years.
But that has happened before, in the telecom business. Firms as large as AT&T was, or MCI, watched profits gradually decline, to the point that both were purchased by other providers in the market.
Right now, local telcos are essentially harvesting their legacy voice business, essentially “allowing” VoIP competitors to take market share. That is a rational strategy, especially in the consumer segment of the business.
The point is that there are times when an incumbent simply cannot match prices, and has to prepare to lose market share. That might be a bigger issue for lots of mobile service providers, soon.
There is growing evidence that the high-margin mobile text messaging market is past its peak.
Finland's largest carrier, Sonera, for example, recorded a 22 percent decline in texting on Christmas Eve in 2011, versus the same night in 2010.
It isn't that people are communicating less. They are just using different methods of communicating. Text Messaging Declines
Hong Kong also apparently saw a similar decrease on Christmas, dropping 14% from the same day in 2010. Netherlands service provider KPN provided an early warning when it announced significant declines in messaging volume earlier in 2010. KPN text message declines
Dutch telecoms regulator, OPTA, which shows a significant decline in the number of SMS sent in the Netherlands in first half of 2011 compared to the previous six-month period.
The country's largest operator, KPN, has also reported declining year-on-year messaging volumes over the last few quarters due to what it calls "changing customer behavior."
Wireless Intelligence says text messaging volumes are falling in France, Ireland, Spain and Portugal as well.
According to OPTA, the total number of SMS sent in the Netherlands stood at 5.7 billion for the first six months of the year, down 2.5 percent from 5.9 billion in the second half of 2010, even though total text messaging revenue rose slightly (0.6 percent) to EUR378 million during the period.
That should not come as a surprise. The number of over the top and social messaging alternatives has been growing for years. But there is a "network effect" for messaging, as there is for any other communications tool. Until a user is fairly sure that nearly everybody he or she wants to communicate with can be reached by a particular tool, adoption is slower.
But there always is a tipping point, where the expectation changes from "I doubt this person uses this tool" to "there is a good chance they use this tool." Finally, there is the point of ubiquity, when the assumption simply is that "everybody" uses the tool.
Also, the history of text messaging and email are instructive. Though most cannot remember a time when it was so, email and messaging services once upon a time were not federated. In other words, you could not send messages across domains.
History also tells us what happens after federation: usage explodes. With alternative messaging platforms, we still are not in a "full federation" mode, where anybody can send messages to any other user, irrespective of what device, operating system, service provider or application they prefer to use. That day will come, though, and text messaging usage and revenues will suffer.
The.maturing market illustrates a key element of business strategy.
A rational service provider strategy, when confronted by such challenges, might simply be to harvest existing revenue streams, using bundling and other approaches to maintain as much revenue as possible in legacy lines of business, while investing in the next generation of services.
As CenturyLink halted Qwest’s old VoIP business, to emphasize sales of legacy voice services, sometimes the wisest course is not to embrace disruptive services, but “cope with them,” while growing services and revenues in other areas.

Monday, April 14, 2025
Telco AI Monetization on the Revenue Front Will be Difficult
Mobile executives these days are talking about ways to monetize artificial intelligence beyond using AI to streamline internal operations. Generally speaking, these fall into three buckets:
Personalizing existing services to drive higher revenue, acquisition and retention (quality of service tiers of service, for example)
Creating enterprise or business services (private 5G networks with AI-optimized performance,, for example)
AI edge computing services for autonomous vehicles, for example
Obviously, those are AI-enhanced extensions of ideas already in currency. But some of us might be quite skeptical that such “AI services” owned by telcos will get much traction. History suggests the difficulty of doing so. How many “at scale” new products beyond voice have telcos managed to create? Text messaging comes to mind. Mobile phone service also was a big success. So is home broadband.
All those share a common characteristic: they are network services owned directly by the service providers. Generally speaking, other application efforts have not scaled well.
Mobile service providers have been hoping and proclaiming such new revenue opportunities since at least the time of 3G. But many observers might agree there has been a disconnect between the technical leaps (faster speeds, lower latency, better efficiency) and the ability to turn those into new revenue streams beyond the basic "sell more data" model.
That is not to say that service providers have had no other ways to add value. Bundling devices, content and other measures have helped increase perceived value beyond the core network features.
But the core network as a driver of new products and revenue is challenging for a few reasons.
Open networks mostly have replaced closed networks (IP versus PSTN)
Applications are logically separate from network transport (layers)
Permissionless app development is the norm (internet is the assumed network transport)
Vertical control of the value replaced by horizontal functions (telcos had full-stack control of voice, but only horizontal transport functions for IP-based apps)
As I have argued in the past, modern telcos have a hybrid revenue model. They are full-stack “service” providers for voice and text messaging. But they are horizontal transport providers for most IP apps and services, and sometimes are app providers (owned entertainment video services, for example).
The point is that most new apps and revenue cases can be built by third parties without telco or mobile operator permission, which also takes transport providers out of the direct revenue chain.
So I’d argue there is a structural reason why telcos and mobile service providers do not directly benefit from most of the innovation that happens with apps. Think about all the customer engagement with internet-delivered apps and services, compared to service provider voice and messaging.
In their role as voice and text messaging providers, telcos are “service providers” (they own and control the full stack). For the rest of their business, they are transport or access providers (capacity or internet access such as home broadband), a horizontal value and revenue stream. ISPs get paid to provide “internet access,” not the actual end user apps.
And that has proven a business challenge for now-obvious reasons. Once upon a time, voice services were partly flat-rate and partly usage-based. In other words, telcos earned money by charging a flat fee for access to the network, and then variable usage based on number, length or distance of voice calls.
In other words, greater usage meant greater revenue. But flat-rate voice and texting usage subverts the business model, as most of the revenue-generating services become usage-insensitive. That is the real revolution or disruption for voice and texting.
In their roles as internet access providers, some efforts have been made to sustain usage-based pricing. Customers can buy “buckets of usage” where there is some relationship between revenue and usage.
Likewise, fixed network providers have used “speed-based” tiers of service, where higher speeds carry higher prices. Still, those are largely flat-rate approaches to packaging and pricing. And the long-term issue with flat-rate pricing is that it complicates investment, as potential usage of the network is capped but usage is not.
So as much as ISPs hate the notion that they are “dumb pipes,” that is precisely what home or business broadband access is. So internet access take rates, subscription volumes and prices are going to drive overall business results, not text messaging, voice or IoT revenues.
To be sure, we can say that 5G is the first mobile generation that was specifically designed to support internet of things applications, devices and use cases. But that only means the capability to act as a platform for open development and ownership of IoT apps, services and value. And even if some mobile service providers have created app businesses such as auto-related services, that remains a small revenue stream for mobile service providers.
Recall that IoT services are primarily driven by enterprises and businesses, not consumers. Also, the bulk of enterprise IoT revenue arguably comes from wholesale access connections made available to third-party app or service providers, and does not represent telco-owned apps and services (full stack rather than “access services”).
Optimistic estimates of telco enterprise IoT revenues might range up to 18 percent, in some cases, though most would consider those ranges too high.
Region/Group | Total Mobile Services Revenue | IoT Connectivity Revenue (Enterprises) | Automotive IoT Apps Share of IoT Revenue | % of Total Revenue from Automotive IoT Apps |
Global Average | $1.5 trillion (2025 est.) | 10-15% (2025, growing to 20% by 2027) | 25-35% | 2.5-5.25% |
North America (e.g., Verizon) | $468 billion (U.S., 2023, growing 6.6% CAGR) | 12-18% (2025 est.) | 30-40% (high 5G adoption) | 3.6-7.2% |
Asia-Pacific (e.g., China Mobile) | $600 billion (2025 est.) | 15-20% (strong automotive industry) | 35-45% (leader in connected cars) | 5.25-9% |
Europe (e.g., Deutsche Telekom) | $400 billion (2025 est.) | 10-15% (CEE high IoT reliance) | 25-35% | 2.5-5.25% |
Top 10 Mobile Operators | $1 trillion (2025 est.) | 12-18% (based on 2.9B IoT connections) | 30-40% | 3.6-7.2% |
Though automotive IoT revenues (again mostly driven by access services) arguably are higher for the largest service providers, their contribution to total business revenues is arguably close to three percent or so, and so arguably contributing no more than 1.5 percent of total revenues, as consumer services range from 44 percent to 65 percent of total mobile service provider revenues.
Category | Percentage of Total Revenue | Example products |
Services to Consumers | 55-65% | Driven by mobile data (33.5% in 2023), voice, and equipment sales; 58% in 2023 |
Services to Businesses | 35-45% | Includes enterprise, public sector, and SMBs; growing at 7.1% CAGR |
Business Voice | 5-10% | Declining due to VoIP adoption and mobile data preference |
Business Internet Access | 15-25% | Rising with 5G, IoT (e.g., automotive apps at 2.5-9%), and enterprise demand |
The point is that the ability to monetize AI beyond its use for internal automation is likely limited. Changes in the main revenue drivers (consumer and business mobile phone subscriptions and prices) are going to have more impact on revenue and profit outcomes than IoT as a category or automotive IoT in particular.

Wednesday, June 21, 2023
Will AI Mostly Produce "Faster and Cheaper" or "Better?"
Despite all the hype, artificial intelligence is going to produce benefits and outcomes that are primarily quantitative--faster or cheaper--rather than qualitative, where “better” can include the ability to create whole new products and industries, plus revenue and business models, that didn't exist before.
Enterprises justify information technology investments primarily because they deliver quantitative outcomes in terms of productivity, revenue, cost savings, risk reduction or higher productivity. These outcomes are important because they can be measured in some way, and are tangible outcomes.
In that sense, IT investments might be evaluated--if with great difficulty--the same way all other investments get evaluated: using standard accounting metrics such as net present value, return on investment, payback period, internal rate of return, total cost of production or economic value added.
Net Present Value (NPV) | NPV is one of the foremost financial key performance indicators (KPIs) used to evaluate large, capital-intensive IT projects. NPV relies on accurate cash flow projections extending over the life of the project, alongside a discount rate which is used to account for the time value of money. Project approval depends on obtaining a positive NPV. IT projects can also be compared with one another using NPV whenever firms need to ration scarce IT capital. |
Return on Investment (ROI) | ROI is an accounting-based ratio that compares total project income to the level of project investment. ROI does not take account of the time value of money, meaning that projects with a longer-term return window would be treated on par with projects that generate equal returns over a shorter time period. Similar to NPV, the accuracy of ROI calculations depends on being able to identify the scale of future cash flows arising from an investment. |
Payback period | The payback period is a simplistic method that calculates the time needed for a project to breakeven (recover its investment costs). In a risk averse firm, managers may gravitate towards IT projects with a shorter payback period. In practice, payback should not be used in isolation but rather alongside other metrics that take account of project risk and that consider the flow of benefits beyond the end of the payback period. |
Internal Rate of Return (IRR) | Given all future cash flows and an upfront investment for an IT project, IRR is the discount rate that would return a value of zero for NPV. IRR can be considered the true rate of return in that it takes account of the time value of money and the flow of value over time. IRR can be benchmarked against desired or minimum rates of return, including the weighted cost of capital. |
Economic Value Added (EVA) | EVA —also called economic profit—is a measure of residual value generated by a project after deducting the cost of invested capital. Since all capital can be allocated to different ends, EVA argues that projects should be assessed an investment cost. This allows for a more equitable comparison if managers are in a position to pick from different IT projects with unique rates of return. |
Total Cost of Ownership (TCO) | TCO captures a multitude of different cost items in a single metric such as the cost of hardware, software, and services, allocated per application, user, department, etc. TCO can also be represented as a cost per period of time. TCO does not take into account the benefit or value to the organization of using the underlying resource and is, as such, a questionable metric unless accompanied by other metrics such as ROI, NPV or payback period. |
Whether the inputs to be measured are the application of mainframe, minicomputer or PC-based computing, use of client-server architectures, world processing, spreadsheets, business software, video streaming or digital transformation, the measured outcomes always seem to focus on quantitative improvements: faster or cheaper.
Less tangible outcomes are cited, but are hard to quantify, such as brand enhancement or competitive advantage in core markets. Perhaps least-cited of all is the application of information technology to create entirely new products and industries. Such qualitative outcomes fall under the framework of “better.”
The use of mainframe computers in the 1960s and 1970s led to average productivity gains in businesses of about 30 percent, according to Datamation.
A study by the Aberdeen Group found that companies that invested in information technology had an average cost savings of 12 percent. A study by IDC found that companies that invested in IT had an average production rate increase of 15 percent.
A study by the Gartner Group found that companies that invested in IT had an average error rate reduction of 20 percent. A study by McKinsey found that companies that invested in IT had an average innovation cycle time reduction of 30 percent.
A study by the Aberdeen Group found that businesses that invest in IT achieve an average ROI of 22 percent. A study by Gartner found that businesses that invest in IT can improve their customer satisfaction by an average of 15 percent.
A study by McKinsey found that businesses that invest in IT can reduce their costs by an average of 10 percent.
That is not to say “qualitative” outcomes are not cited. They simply are hard to quantify. Most would likely agree that the introduction of personal computers in the 1980s led to qualitative benefits for businesses that include improved decision-making, increased collaboration, and better customer service.
Smartphones, digital cameras, personal computers before them, perhaps tablets, videogame consoles, social media and the web are easy-to-understand applications of technology that created new products and industries, or, at the very least, transformed existing industries.
Many similar claims could be made for the benefits of the internet, cloud computing and will be made for AI as well. In the end, perhaps most of the claimed benefits will be quantitative in nature. “Faster and cheaper” will be the advantages cited.
Still, in some cases, “better” will be the outcome: whole new products, industries and revenue models will also be created. But that should not be the “main” outcome. Process improvements are likely to dominate, as they have in the past.

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