Saturday, November 2, 2024

Consumer Feedback on Smartphone AI Isn't That Helpful

It is a truism that consumers cannot envision what they never have seen, so perhaps it is not too surprising that artificial intelligence smartphone features people say they want are augmentations or enhancements to features they already use. 


source: YouGov


Consumer surveys might provide more-relevant feedback for existing  products that might be enhanced in some way using AI or other digital technologies.


Product

Description

Reason for Lack of Consumer Insight

Smart Sleep Mask

A sleep mask that uses sound and light therapy

Consumers may not fully understand the benefits of sleep tech.

AR Navigation Glasses

Glasses providing augmented reality navigation

Difficulty in envisioning practical daily use and advantages.

Wearable Stress Monitor

A device that tracks stress levels and suggests coping methods

Lack of awareness about stress management tools.

Personalized Nutrition App

An app that tailors meal plans to individual genetics

Consumers might not be aware of how genetics affect nutrition.

Modular Smart Furniture

Furniture that can be reconfigured for various needs

Novelty in furniture concepts may confuse potential users.

Biodegradable Phone Cases

Eco-friendly cases that decompose after use

Limited consumer knowledge about environmental impacts of plastics.

Virtual Reality Fitness Games

Immersive games that promote physical activity

Skepticism about fitness benefits of gaming; unfamiliarity with VR.

Smart Pet Feeder

Automatic feeder that dispenses food on schedule

Pet owners may not see the value of automation in pet care.

Language Translation Earbuds

Real-time translation via wireless earbuds

Consumers might not grasp the practical applications in daily life.

Holographic Displays

3D displays for personal and professional use

People may not fully understand how holography can enhance experiences.


But there arguably is more difficulty ascertaining consumer demand for products that did not exist in the past, even if, in some cases, digital versions of previous analog consumer goods were introduced. The iPod might have been “revolutionary” in the music player category, but people already were familiar with portable music-playing devices. 


Smartphones already existed before the Apple iPhone, but the ease of use was a major advance. E-book readers were a new appliance concept, but the advantages of immediate content downloading, similar to the advantage of music player content downloading, might have eased consumer acceptance, even if nobody really had experience using such a device in the past. 


Product

Company

Category

Description

iPod

Apple

Digital Music Player

Revolutionized how people listen to music with a portable device and iTunes.

iPhone

Apple

Smartphone

Combined a phone, iPod, and internet communicator, transforming mobile tech.

iPad

Apple

Tablet Computer

Created a new segment between smartphones and laptops for media consumption.

Apple Watch

Apple

Smartwatch

Integrated fitness tracking, notifications, and health monitoring in a wearable.

AirPods

Apple

True Wireless Earbuds

Popularized wireless earbuds, emphasizing convenience and sound quality.

Kindle

Amazon

E-Reader

Pioneered the e-reader market, changing how people consume books digitally.

Nest Learning Thermostat

Nest (now Google)

Smart Thermostat

Introduced smart home technology that learns user preferences for energy saving.

Fitbit

Fitbit

Fitness Tracker

Created a category for wearable fitness technology focused on health tracking.

Oculus Rift

Oculus (now Meta)

Virtual Reality Headset

Brought immersive VR experiences to consumers, paving the way for gaming and more.

Microsoft Surface

Microsoft

2-in-1 Laptop

Blended laptop and tablet functionality, creating a new form factor for devices.


The point is that most AI innovations are extrapolations from what we already know. In most cases that is likely useful, but also unlikely to create a platform for whole new industries with new value propositions and products. 


As a corollary, it also is virtually impossible to quantify demand for such innovations, as consumers would not be able to envision their use of the new products, even if innovators can try to describe them. 


New Product Category

Year Introduced

Difficulty of Evaluating Consumer Demand

Smartphones

2007

High

E-cigarettes

2003

High

Smart speakers

2014

Medium

Ride-sharing services

2009

High

Virtual reality headsets

2016

High

Meal kit delivery services

2012

Medium

Cryptocurrency

2009

Very High

Electric scooters (sharing)

2017

Medium

Streaming media services

2007

Medium

Wearable fitness trackers

2009

Medium


At least so far, AI features for lots of products are appearing. It remains unclear whether any of those adaptations will decisively change product demand. For example, observers speculate about the ability of Apple Intelligence to spur sales of Apple iPhones. But each new generation of iPhones creates sales volume for other reasons. 


Each new generation of iPhone typically features a mix of technological advancements, design updates, and features.


Camera Upgrades; better displays; longer battery life; updated operating systems; faster processors and handset designs (colors, bezels, materials) tend to be the focus. Apple Intelligence is such an enhancement, but so far seems focused on enhancing existing iPhone functions. 


We still do not see a breakthrough use case that redefines the category or creates a new category. And even if such a use case were to emerge, consumers would not be able to provide much useful feedback about demand.


Friday, November 1, 2024

What Declining Industry Can Afford to Alienate Half its Customers?

Some people believe the new trend of major U.S. newspapers declining to make endorsements in presidential races is an abdication of their “public interest” duties. But the simple matter is that news and information sources have shifted dramatically over the last several decades. 


So some might say that the huge decline in newspaper readership since 1996 simply suggests that people are getting their news and information elsewhere. That, in turn, has led to industry decline. 


If asked, consumers might well say they are as likely to get their news and information from podcasts as from newspapers. Twice as many are likely to say they get their news from television. Three times as many consumers might say they get their news and information from online news sites, while 2.5 times as many people might say they get their news from social media sites. 


Media Type

Percentage of Consumers

Online News Websites

36%

Social Media

30%

Television

25%

Print Newspapers

12%

Radio

8%

News Aggregators (e.g., Google News, Apple News)

18%

Podcasts

12%

Mobile Apps (News Apps)

15%


Where U.S. newspaper revenue was about $50 billion in 1996, it might be less than $14 billion in 2024. 


Year

Newspaper Revenue (in billions)

1996

$50.00

1997

$50.40

1998

$51.00

1999

$51.90

2000

$49.40

2001

$48.70

2002

$46.30

2003

$43.90

2004

$44.40

2005

$43.80

2006

$41.80

2007

$40.00

2008

$36.90

2009

$34.00

2010

$30.30

2011

$28.00

2012

$26.00

2013

$24.00

2014

$23.00

2015

$22.00

2016

$20.00

2017

$19.30

2018

$18.00

2019

$15.40

2020

$14.50

2021

$14.10

2022

$13.90

2023

$14.2 (estimate)


In other words, the U.S. newspaper business has shrunk nearly 75 percent since 1996. A declining industry can ill afford to alienate up to half its remaining customers. 


All that downsizing suggests a practical economic reality exists. Newspaper endorsements are inherently partisan, and therefore risk alienating up to half of readers. 


I know of few industries willing to deliberately antagonize up to half their potential customers, especially not industries that obviously are declining.


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