Monday, June 25, 2018

Telco Industry's Existential Problem

The biggest single problem telecom service providers face--bar none, including the threat of government regulation--is that connectivity prices in the digital era have shown a “disturbing” tendency to drop relentlessly lower, in some cases even trending towards zero.

Ad any industry facing near-zero levels of pricing faces a big existential (“concerned with existence”) problem. Unless that industry does something radically different, it is virtually guaranteed to become extinct. That does not mean the function goes away, only that the current industry supported by connectivity revenues could go away.

The illustrative cases are easy to name. Domestic U.S. calling rates; international calling rates; internet transit pricing; mobile text messaging; mobile voice prices; voicemail and other calling features.

Consider the impact of just one form of product substitution. In 1998, AT&T launched “Digital One Rate,” conceived by Dan Hesse, (former Sprint CEO), who was at time in marketing for AT&T, that essentially eliminated the distinction between  local calling and long distance calling. Within several years, both purchasing of local voice lines and long distance revenues began a long plunge.


In all those cases, products that once cost quite a lot now face substitutes literally offered for free, or for very little. So the legacy carrier products now have to contend with that product substitution, meaning lower prices and, in many cases, unlimited or virtually unlimited use.

Add the changes in user behavior--less calling, less texting, less buying of linear video services, ability to use Wi-Fi or other access mechanisms, substitution of mobile for fixed internet access--and one faces a potentially toxic mix.

Under such conditions, one can argue that surviving tier-one service providers must move up the stack, must take on additional roles in the  value chain, must develop big new revenue sources beyond connectivity, as connectivity unit prices are going to keep dropping.

To reiterate, that belief flows directly from the marginal cost or near-zero levels of pricing for all connectivity services. Pricing that falls to nearly zero therefore is an obvious problem for the telecom or any other industry selling connectivity products as its main revenue sources.

Operating cost and some capex reductions are necessary, but not sufficient to remedy the near-zero pricing problem. The existential problem is that connectivity prices will continue to trend lower, and not even “higher consumption” will fix that issue, and demand for most of the products also is dropping as consumers switch to product substitutes.

The virtually universal set of solutions must include participation in much-wider parts of the ecosystems enabled by communications, as hard a challenge as that has, and will, prove.

Sunday, June 24, 2018

Does Cost Per Bit, Revenue Per Bit Still Matter?

Usage (data consumption) of communications networks is not related in a linear way to revenue or profit, all observers will acknowledge.

And that fact has huge implications for business models, as virtually all communication networks are recast as video transport and delivery networks, whatever other media types are carried.

Something on the order of 75 percent of total mobile network traffic in 2021, Cisco predicts. Globally, IP video traffic will be 82 percent of all consumer internet traffic by 2021, up from 73 percent in 2016, Cisco also says.

The basic problem is that entertainment video generates the absolute lowest revenue per bit, and entertainment video will dominate usage on all networks. Conversely while all narrowband services generate the highest revenue per bit, the “value” of narrowband services, expressed as retail price per bit, keeps falling, and usage actually is declining, in mature markets.

Some even argue that cost per bit exceeds revenue per bit, a long term recipe for failure. That has been cited as a key problem for emerging market mobile providers, where retail prices per megabyte must be quite low, requiring cost per bit levels of perhaps 0.01 cents per megabyte.

Of course, we have to avoid thinking in a linear way. Better technology, new architectures, huge new increases in mobile spectrum, shared spectrum, dynamic use of licensed spectrum and unlicensed spectrum all will change revenue per bit metrics.

Yet others argue that revenue per application now is what counts, not revenue per bit  or cost per bit. In other words, as for products sold in a grocery store, each particular product might have a different profit margin on sales, and what matters really is overall sales, and overall profit levels, not the specific profit levels of products sold.

So the basic business problem for network service providers is that their networks now must be built to support low revenue per bit services. That has key implications for the amount of capital that can be spent on networks to support the expected number of customers, average revenue per account and the amount of stranded assets.

Operating costs also become a continuing issue, as the cost per customer is high and getting higher, as competition shrinks the market share any proficient provider can expect to obtain.

As always, the problem is that propensity to spend is fairly linear, while data consumption and demand are non-linear. So the solution to maintaining a revenue-cost relationship that is positive is to reduce the cost of supplying a bit, add new revenue sources higher in the stack, add new geographies and accounts or otherwise gain scale.


Not many who were in the communications business 50 years ago would have believed that would be the case, and so dramatically necessary.

Friday, June 22, 2018

SP500 Changes Reflect Reality: Media, Communications, Internet Apps Increasingly are One Industry and Market

The S&P500 telecom services sector index will change in September, and be renamed “communications services.” And that is the least of the changes.

Internet app firms Facebook, Netflix, Google-owner Alphabet, Disney and Comcast will be in the index as well.

Irrespective of you views on the wisdom of putting traditional value plays into the same index with media and internet apps, the new index might lead to a reevaluation of the price-earnings multiple for telecom assets.

The new communications sector index implies a price-to-earnings ratio of perhaps 19 times (the impact of adding internet app firms) expected earnings, nearly double the sector’s current multiple, according to Thomson Reuters, reflecting the different profiles of internet sector firms.

That does not mean an automatic reevaluation of the underlying values of assets in the index, which will continue to feature some slow-growing and high-dividend firms, plus some fast-growing, low or no dividend growth plays.

Still, many observers believe there is some potential lift for “telecom” asset values, if the mix of assets held by the constituent firms continues to evolve, producing companies with a mix of assets and growth profiles.


Some might argue the index changes do reflect a larger underlying transformation of the media, communications and internet application industries, though. The new index assumes connectivity services, content and applications are logically part of a single ecosystem.

The boundaries between media, content, apps and access are porous. Firms such as Comcast and AT&T already derive significant percentages of core revenue outside the realm of connectivity services.

In fact, some might accuse Comcast of running away from its core business as it contemplates buying Twenty-First Century Fox assets, a move that, if successful, would further diversify Comcast away from connectivity revenues.

No matter. The growing reality is that the formerly-separate media, internet app and access businesses are “converging and fusing.” Any particular firm is going to own a mix of such assets.


And so the creation of a new communications index is suggestive of the new industry structure that is emerging. In the immediate future, the talk is going to be of big mergers in the media space. That is going to fuel even more talk--informed or uninformed--about the dangers of “bigness” in all of these formerly-separate spaces.

That brings dangers as well. We thought breaking up the AT&T system would enhance innovation and competition. It has, but perhaps less so than expected. We thought the Telecommunications Act of 1996 would also help. It has, though perhaps much less than was expected.

We might argue about whether the antitrust actions taken against Microsoft actually were effective, or whether the shift from “personal computing” to an “internet-lead” industry would have lead to a weakening of potential Microsoft monopoly in any case.

Now we have some observers arguing that traditional notions of monopoly are wrong; that even when there is lots of innovation; lots of new product commercialization; declining prices and higher value, consumer welfare might still be harmed.

That is a potential danger. Economists cannot measure everything that matters, and not all that matters can be measured. But numbers still matter when trying to assess consumer welfare and consumer harm. Perhaps the new thinking is that more weight needs to be placed on externalities.

But even externalities have to be quantified to assess potential benefit and risk. And regulatory history should not lead us to be too optimistic about the intended and unintended consequences of our actions.

What is clear is that content, media, apps, internet and communications can be viewed as aspects of the current reality of “computing.” And that means change is coming. No computing era lasts forever. In fact, every couple of decades there seems to be a new era arriving, as a new mobile generation arrives every decade or so.

The computing (and content, and app, and access) industry will evolve in the next era. We have no idea what we will call it. We have no idea how to quantify the impact on industries, firms and revenue models. We can predict that--based on history--not even Facebook or Google can dominate the next era as they dominate the present.

No firm that lead in one era has ever lead in the succeeding era. The implication is that regulating the leaders of the present era is less important than watching for, and promoting the next era, which naturally will produce new leaders.

We can debate the value of throttling today’s leaders to allow tomorrow’s leaders to emerge. History suggests those leaders are going to emerge anyhow, and that our policy actions might, or might not, help. In fact, they might well harm as much as they help.

source: Reuters

Thursday, June 21, 2018

67% of U.K. Fixed Network Consumers Buy a Dual or Triple Play Bundle

Dual pay and triple play offers now are the foundation of the U.K. fixed network consumer business, with 34 percent buying a package of voice and internet access, while 33 percent buy a triple-play bundle of voice, video entertainment and internet access, according to Ofcom. T
source: Ofcom

How Much Profit Margin Can a Telco, Cable or Municipal ISP Expect?

Government owned and operated internet access networks are opposed so fiercely by private suppliers because those private suppliers are quite realistic about the potential implications for their business models.

The possibility exists that such networks could essentially displace current providers of internet access services, driving one or more out of business in local markets where a municipal provider takes significant market share.

Craig Moffett, then an analyst at Bernstein Research, estimated in 2012 that a 15-percent drop in access lines would lead to a 15 percent to 20 percent increase in operating cost for AT&T, while for Verizon a 15-percent drop in access line customers has caused a 20- to 25-percent increase in operating cost.

So one might infer that a loss of 30 percent market share could lead to something like a 40 percent increase in operating costs for an AT&T or Verizon fixed network operation in any market where a robust new competitor is able to get 30 percent share of internet access.

Any attacker could do just as well, at lower household take rates, if it offers internet access, voice and video services.


But other estimates suggest profit margins are much slimmer than that, being in single digits at Ve4izon in 2014, for example. And pressures have only grown since 2014.


So it is not hard to argue that, faced with share loss of 30 percent (theoretically, 15 percent lost at a local telco, 15 percent lost by the local cable company), telco or cable profit margins could evaporate.

Under some circumstances, it is theoretically possible for an upstart provider, owned municipally or privately, operating on a niche basis (not citywide, in many cases) to take so much market share (50 percent, for example) that at least one incumbent provider could be forced from the market.

But it still is quite risky, consultants suggest. A proposed municipal broadband in the suburbs of Portland, Ore. would be “marginally viable” at a 28-percent take rate, for example.

One might argue that a municipal network could have some advantages in construction, make-ready or marketing cost, but at least one study of such a network in San Francisco suggests that is not true. In other words, municipal network construction costs are on par with what a private firm would expect to pay.

If one assumes the objective of such municipal networks is to offer citizens and consumers lower prices, then some other economies are required. Lower operating or marketing costs, no need to generate funds to pay dividends, lower costs of capital or other cost advantages are necessary.

Tuesday, June 19, 2018

IoT Annual Spending to Reach $1.2 Trillion by 2022

Internet of Things (IoT) spending will experience a compound annual growth rate (CAGR) of 13.6 percent over the 2017-2022 period and reach $1.2 trillion in 2022, IDC now predicts. And among the segments with greatest growth will be vehicle use cases.

From an enterprise use case perspective, vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) solutions will experience the fastest spending growth (29 percent CAGR) over the forecast period, followed by traffic management and connected vehicle security, according to IDC.

The consumer sector will lead IoT spending growth with a worldwide CAGR of 19 percent, followed closely by the insurance and healthcare provider industries, IDC predicts.

Manufacturing and transportation will each exceed $150 billion in spending in 2022, making these the two largest industries for IoT spending.

Almost by definition, the greatest mobile operator opportunities in the broad internet of things area are those use cases requiring mobility, as that is among the more-unique features mobile networks can bring to bear. For that reason, autonomous vehicles are significant.

Most of the potential upside, though, does not come from connections to the mobile network, but devices, software solutions and other services or products required to make autonomous vehicles work, at scale.

The actual number of new auto connections for autonomous vehicles might be as large as you would suppose.

According to the U.S. Bureau of Labor Statistics, 3.8 million people operate motor vehicles for their livelihood. This includes truck driving, the most common profession in 29 U.S. states, which employs about 1.7 million people.

Many expect self-driving trucks to be among the first autonomous vehicles to hit the road. When autonomous vehicle saturation peaks, US drivers could see job losses at a rate of 25,000 a month, or 300,000 a year, according to a report from Goldman Sachs Economics Research.

Still, even some additional millions of autonomous vehicle mobile network connections are not going to generate a whole lot of new revenue, for any single mobile operator in any single country.


Most of the potential value will come from ownership of platforms, device supply, services and apps supporting autonomous vehicles.

Monday, June 18, 2018

Where is the Edge, for Computing?

Edge computing is a subject of enormous interest for mobile service providers, some internet service providers and telcos, cloud computing and data center operators as well as suppliers of enterprise software and devices, as edge computing could create substantial new markets for communications, solutions and computing facilities.

Of course, we have to define “edge,” and the answer might be application dependent. In some cases, such as an industrial sensor that aims to aid decisions about when a particular piece of machinery is dangerously hot, and has to be shut down, to prevent damage, the edge is the device itself.

In that case, communications is not essential. The device must act autonomously, on its own.

In other cases, the edge might be someplace on the enterprise premises. In such cases, enterprise servers handle the processing load, and there is no need for wide area communications.

source: Industrial IoT Consortium

The sweet spot for remote edge computing starts with use cases where response times might be in milliseconds, but beyond the reach of a premises local area network, especially for distributed networks of sensors that are intended to control the behavior of other processors in real time.

And latency is the value driver, not bandwidth. In industrial settings, the value of monitoring for equipment failure often is measured in ability to respond times in seconds. In other cases, the value of notification (if not real-world response) is measured in minutes.

In other settings, such as autonomous vehicle support, response times in milliseconds might be necessary.

And though it might seem frivolous, one clear consumer use case for response times in milliseconds is “changing the channel on a 4K or 8K TV.” The issue is that users normally expect to press a button and see full-motion, real-time content displayed on the screen.

The issue with such operations in a 4K or 8K setting is that there is so much data to load that a noticeable and objectionable lag might occur, if content were not cached close to the edge of a delivery network.

The point is that the new value comes from use cases where transmission delay--to and from a cloud data center--cannot be tolerated, and where data processing must happen locally, and fast.

For many other applications, notification times are less stringent, and less latency-bound, so cloud computing still works.


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