Monday, March 2, 2026

Yawning about 6G?

Most people outside the communications industry will be unaffected and largely unconcerned about Mobile World Congress happening. But even many who are in the computing and software industries might not have to be too interested.


Yes, every next-generation mobile platform has featured higher capacity (speeds, bandwidth) and lower latency. Sometimes that really makes a difference, enabling new and compelling features. Text messaging doesn’t take lots of bandwidth, but it arguably was a “killer app” for 2G. Steaming video enabled by 4G networks might be in the same category.


Most observers might agree that proposed 3G apps actually did not emerge until the time of 4G. But most assessments of new killer features or apps since 4G have yet to emerge. 


We might note that the hoped-for advances often happen only in every other generation of networks, as hyped apps for any particular generation take longer to be commercialized than was hoped. 


That has led to some thinking that “every other generation” of mobile platforms is consequential (in terms of killer features and apps). So 2G and 4G were more consequential, 3G and 5G less so, with perhaps some expectation that 6G could be the platform that is more important than 5G. 


Platform

Theoretical Peak

Real-World Speed

Latency

The Pitch

What Actually Mattered

Verdict

2G

0.3 Mbps (EDGE: 384 Kbps)

0.05–0.1 Mbps

300–1000 ms

"Digital" wireless; wireless internet on your phone

SMS texting — arguably the most transformative app in mobile history. Basic WAP browsing (barely usable). MMS.

Genuine Leap

3G

7.2–21 Mbps (HSPA+)

0.5–3 Mbps

100–500 ms

"Mobile broadband" — internet everywhere, video calling

App stores became viable. Google Maps (basic). Email on the go. Social media feeds (early Twitter/Facebook). The original iPhone ran on 2.5G/3G.

Partial Win

4G LTE

150–1000 Mbps

10–50 Mbps

30–70 ms

"True broadband speeds" — replace home internet, HD video everywhere

Streaming video (Netflix, YouTube) became genuinely good. Uber/rideshare apps. Instagram, Snapchat, TikTok. Video calls (FaceTime, Zoom). Hotspot as home broadband backup.

Genuine Leap

5G (sub-6 GHz)

1–10 Gbps

50–300 Mbps

10–30 ms

"Connected everything" — AR, autonomous vehicles, smart cities, remote surgery

Faster hotspot. Marginally better congestion in stadiums/airports. No killer app has emerged for consumers after 5+ years.

Mostly Hype

5G mmWave

4–20 Gbps

1–3 Gbps (indoors: near zero)

1–5 ms

"Gigabit wireless" — fixed wireless broadband replacement

Fixed wireless home broadband in specific markets. Dense venues. Not useful for mobile users — signal doesn't penetrate walls or travel more than a few hundred feet.

Mostly Hype

6G (proposal)

1 Tbps

???

<1 ms (theoretical)

"Holographic communication," digital twins, connected senses, brain-machine interfaces

Unknown. Researchers candidly admit there is no identified 6G killer app. 

Mostly Hype


But we might also be at a point where speeds and feeds simply matter less, as the value of the mobile access connection is less driven by bandwidth and latency, and more by device and app capabilities. 


Perhaps it always is true that the value is driven by “what the platform enables” rather than “bandwidth” the platform supports. That has been true, arguably, for decades, as broadband internet access has gotten better.  


But we might also be at a point where, generally speaking, the networks support “more than enough” bandwidth, and “better than required” latency for most useful consumer or business use cases.


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