Wednesday, September 3, 2008
Global IP Traffic Up 53%
International Internet traffic grew 53 percent between mid-2007 and mid-2008, down from 61 percent the preceding year, say researchers at TeleGeography.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Tuesday, September 2, 2008
Two Percent Chrome Usage Today?
Web analytics startup GetClicky says that almost two percent of all Internet traffic to the 45,000 websites they monitor is coming from Google Chrome today, according to TechCrunch.
TechCrunch visitors seem to like Firefox quite alot. In fact, TechCrunch users probably are not like most Internet users. But 56 percent of TechCrunch readers from the last 30 days use Firefox, compared to 31 percent for Internet Explorer and 10 percent for Safari.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Mobile Gamers: 31 to 70 Million
Mobile gamers who have downloaded a paid-for game numbe about 31 million, according to eMarketer. Mobile gamers who have either done that or played a game preloaded on their mobile device might number as many as 70 million, according to Limbo and GFK/NOP Research.
In June 2008, the dotMobi consortium and AKQA published a study on US and UK mobile Internet activities, which reported 22% of respondents engaged in mobile game play.
At the higher level of use, perhaps 22 percent to 27 percent of mobile phone users play games of any sort. In June 2008, the dotMobi consortium and AKQA conducted a study that suggests 22 percent of respondents play mobile games.
The Pew Internet & American Life Project suggests that 27 percent of U.S. mobile device users had played mobile games on their devices.
In June 2008, the dotMobi consortium and AKQA published a study on US and UK mobile Internet activities, which reported 22% of respondents engaged in mobile game play.
At the higher level of use, perhaps 22 percent to 27 percent of mobile phone users play games of any sort. In June 2008, the dotMobi consortium and AKQA conducted a study that suggests 22 percent of respondents play mobile games.
The Pew Internet & American Life Project suggests that 27 percent of U.S. mobile device users had played mobile games on their devices.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Google Chrome:Tabs on Steroids
If the download times are any indication, the 7-Mbyte Google Chrome browser is getting lots of downloads today. The download is slow. First reaction: the tabbed browsing feature, which is the reason many of us seem to prefer Mozilla's Firefox, is really noticeable. Google provides much-more extensive browsing history.
I've only used it briefly today, so although I can't assess perceived browser speed on an extended basis, which is supposed to be one of the advantages, it does seem to be executing faster.
I've only used it briefly today, so although I can't assess perceived browser speed on an extended basis, which is supposed to be one of the advantages, it does seem to be executing faster.
I suspect the ability to isolate a single tab malfunction from paralyzing the whole browser might be useful. I haven't had a crash yet while using Web pages.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Rogers iPhone Usage Data: 91% Use Less than 100 Mbytes
First month data on iPhone user data consumption show that 1.2 percent of iPhone customers used more than 1 GByte of data, 95 percent used less than 500 MBytes, and 91.2% used less than 100 MBytes, says Elizabeth Hamilton, Rogers Wireless director, and reported by by Sean Cooper, of engadget mobile.
Usage patterns might change with time. They typically do. But so far, at least, there doesn't seem to be a mismatch between usage caps and end user behavior. Over time, that likely will get to be a bigger problem, as consumption tends to rise with time and experience.
Roughly the same thing can be said of wired network broadband usage. Over time, usage will drift higher as more users start to routinely consume video.
Usage patterns might change with time. They typically do. But so far, at least, there doesn't seem to be a mismatch between usage caps and end user behavior. Over time, that likely will get to be a bigger problem, as consumption tends to rise with time and experience.
Roughly the same thing can be said of wired network broadband usage. Over time, usage will drift higher as more users start to routinely consume video.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Google Chrome has Launched
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Business Model Transformation Coming? It Came
ITU Telecom Chairman Dr A Reza Jafari says the global telecom industry is in the midst of a fundamental business model transformation whose most-obvious element is mobility.
According to the Federal Communications Commission data on end-user revenues earned by telephone companies, that certainly is the case.
In 1997 about 16 percent of revenues came from mobility services. In 2007, more than 49 percent of end user revenue came from mobility services.
Likewise, in 1997 more than 47 percent of revenue came from long distance services. In 2007 just 18 percent of end user revenues came from long distance.
In 1997 about 37 percent of total revenues came from local service, while in 2007 about 33 percent was provided by local services.
One way of looking at matters is that the global industry already has lived through two major shifts in revenue: first the collapse of long distance and second the rise of wireless. If you want to know why legacy AT&T and MCI ceased to be dominant independent companies, the collapse of long distance revenues from 47 percent to just 18 percent explains it.
And if you want some idea of where things have gone, wireless has replaced long distance as the provider of nearly half of all revenues. Local services have dipped a bit from 37 percent to 33 percent.
In all likelihood, the next change will involve revenues not even captured by the 1997 and 2007 data, and go beyond wireless. Telco moves into multi-channel video entertainment are but one example.
According to the Federal Communications Commission data on end-user revenues earned by telephone companies, that certainly is the case.
In 1997 about 16 percent of revenues came from mobility services. In 2007, more than 49 percent of end user revenue came from mobility services.
Likewise, in 1997 more than 47 percent of revenue came from long distance services. In 2007 just 18 percent of end user revenues came from long distance.
In 1997 about 37 percent of total revenues came from local service, while in 2007 about 33 percent was provided by local services.
One way of looking at matters is that the global industry already has lived through two major shifts in revenue: first the collapse of long distance and second the rise of wireless. If you want to know why legacy AT&T and MCI ceased to be dominant independent companies, the collapse of long distance revenues from 47 percent to just 18 percent explains it.
And if you want some idea of where things have gone, wireless has replaced long distance as the provider of nearly half of all revenues. Local services have dipped a bit from 37 percent to 33 percent.
In all likelihood, the next change will involve revenues not even captured by the 1997 and 2007 data, and go beyond wireless. Telco moves into multi-channel video entertainment are but one example.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Subscribe to:
Posts (Atom)
Directv-Dish Merger Fails
Directv’’s termination of its deal to merge with EchoStar, apparently because EchoStar bondholders did not approve, means EchoStar continue...
-
We have all repeatedly seen comparisons of equity value of hyperscale app providers compared to the value of connectivity providers, which s...
-
It really is surprising how often a Pareto distribution--the “80/20 rule--appears in business life, or in life, generally. Basically, the...
-
One recurring issue with forecasts of multi-access edge computing is that it is easier to make predictions about cost than revenue and infra...