Wednesday, October 12, 2011

Enterprises Don't Generally Track Social Data

Of the 1,700 chief marketing officers that took part in face-to-face interviews for an IBM study, the vast majority (80 percent) said they rely on traditional market research channels and techniques or sales campaign analysis (68 percent) to guide marketing strategies.

About 26 percent also track blogs and 40 percent track "any online communications."

And yet, despite being unable to use the tidal waves of consumer data generated by social media, 82 percent of CMOs said they plan to increase their use of the channel over the course of the next three to five years.

More than half of the respondents report they are not prepared to to manage social media or the shift to customer influence over reputation and branding processes.

Tuesday, October 11, 2011

Square Targets Larger Retailers

Square Processes $2 Billion, Aims to Attract More MerchantsUp to this point, Square has had most success with smaller and independent retailers. But it now is looking at larger retailers. One indication is a change in its policy of delaying retailer payments exceeding $1,000 per week, a policy Square originally implemented to prevent fraud, according to company CEO Keith Rabois. "Now that we've been commercially available for a year, we can now spot statistical anomalies."

Such an improvement stands to lure larger stores into Square's fold, since they won't have to wait up to one month to receive their money. At the moment, Square's base is mainly small businesses, 70 percent of which did not previously accept credit cards because of associated fees.


The San Francisco, Calif.-based company now boasts 800,000 merchants and processes $2 billion in payments, according to Rabois.

North American Social Games To Total $2.4 Billion By 2014

SuperData estimates the North American social games market to grow 35 percent in 2011, reaching $1.4 billion, and projects total consumer spending on social games to total $2.4 billion by 2014.

Zynga Is Launching Its Own Social Network

People who weren't so keen on Google+ now will have "Zynga Direct" as one more social network to contend with.

The first component of Zynga Direct is a sign-in platform codenamed Project Z. It will launch later this year, Business Insider reports. It's quite a rational move, though. Zynga now is completely dependent on Facebook, and Zynga Direct should reduce that reliance.

Zynga Direct is a more general name describing Zynga's new direct-to-consumer strategy. The idea is that you can play Zynga games outside of Facebook, and across multiple platforms.

A Clock Only for "Geeks"!

Googlers would think up something like this, wouldn't they?

Sprint Details LTE Plans As Clearwire’s Decline Accelerates | mocoNews

To say there is a bit of instability in much of the U.S. mobile backhaul market would be an understatement. After announcing it would buy about $20 billion worth of Apple iPhones, whether it can sell them or not, Sprint announced that it would expedite the building of its new Long Term Evolution network this summer, with completion by the end of 2013, a breath-taking time table. $20 billion worth of iPhones


Sprint also said it would no longer sell WiMAX devices after 2012, a clear indication Sprint intends to wean its customers off the Clearwire network. Clearwire and Sprint equities both tanked on the news. 

Sprint executives say LTE devices would be available for its network in the summer of 2012. Sprint LTE plans


Clearwire insisted it wasn’t dead, and remains essential to Sprint's 4G plans. Investors clearly aren't so sure. But with LightSquared still facing serious objections to its own LTE launch plans, that means three national networks now face a bit of uncertainty about how much capacity they will be needing, and perhaps none of the three companies can provide complete assurance of financial success in the future, as independent entities. 


Nor, for that matter, can any of the three completely shake concerns about bankruptcy. Three national networks that might not exist in the future is quite a lot of potential backhaul business that could evaporate. 


Of course, Dish Network also says it wants to build a national LTE network, so add a fourth element to the dynamic situation. 

What is gigabit broadband good for?

“If you put a gigabit in people’s homes they will be inspired to find new ways to use it," says Kevin Lo, Head of Google’s fiber access program. "We have no idea why you need a gigabit today, but when we all had dial up you could not possibly imagine watching video over them."

"It’s not about doing email faster, it’s about doing those new things that you don’t do today," he says. Video is the obvious practical application that could use bandwidth of that sort. Some of us might question whether new ways to watch TV is really such a huge innovation, though.

Unicast entertainment video, especially the same sorts of content you can watch on a subscription TV service, is a pretty dumb way to use bandwidth, some of us would argue. As any engineer will tell you, there always are multiple ways to solve any computing problem. You can process locally, or process remotely, substitute local processing for bandwidth, or bandwidth for local processing power.

If what a user wants to do is watch professional video on demand, then local storage such as provided by Tivo is a reasonable solution. Unicast is better suited to relatively low-volume types of content, or interactive content.

What also remains to be seen, as Google builds out its fiber to the home test markets, is whether Google really will try to build symmetrical 1-Gbps networks, as it has said, or will, for cost reasons, do something a bit less grandiose. The other angle is whether Google really will try to offer such bandwidth at prices roughly comparable to what telcos and cable companies might charge for 10 Mbps to 20 Mbps services.

It always has seemed unreasonable to think that Google has any magic answer to the costs of building such infrastructure. Sure, it will always make sense to choose test beds where aerial plant can be built, because that is cheaper than underground construction, unless there is universal duct space available, allowing any new provider to simply pull a new set of cables into the existing conduit.

So if construction cost is not amenable to significant cost reductions, one would have to look to revenue to make the business case. But here again, it has seemed unlikely that a sustainable business case can be built solely on "broadband access," in competitive markets, where the other contenders might have multiple services to sell.

Sure, Google is running science experiments, not trying to create a self-sustaining business. But you also have to wonder how much actual application innovation can happen if such isolated test cases.

Directv-Dish Merger Fails

Directv’’s termination of its deal to merge with EchoStar, apparently because EchoStar bondholders did not approve, means EchoStar continue...