Netflix has guidelines for use of generative AI based on five main points:
The outputs do not replicate or substantially recreate identifiable characteristics of unowned or copyrighted material, or infringe any copyright-protected works (respect for copyright)
The generative tools used do not store, reuse or train on production data inputs or outputs (data security)
Where possible, generative tools are used in an enterprise-secured environment to safeguard inputs
Generated material is temporary and not part of the final deliverables
GenAI is not used to replace or generate new talent performances or union-covered work without consent.
The guidelines also caution against creating content that could be mistaken for real events, people, or statements.
Of course, as a practical matter, all that will have to be monitored and verified. Perhaps the areas of greatest concern are final character designs and key visuals; talent replication and use of unowned training data.
Some observers might liken the use of generative AI to the use of computer-generated graphics. It might be argued that CGI did not broadly automate creative work, as AI might threaten to do, in some cases.
While CGI technology does automate certain repetitive or technical tasks, the work typically requires direct human input, creative intent, and iterative collaboration, some would argue. And while CGI shifted some jobs from traditional effects (such as practical props) to digital, it did not broadly automate creative work.
AI, on the other hand, arguably can drastically reduce the need for human artists, writers, and designers, especially for routine or template-based tasks. A reasonable view held by creatives is that generative AI creates extensive automation threats to creative jobs, challenging the role, compensation, and rights of human creators in ways CGI never did.
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