Friday, May 6, 2011

Visa Says Mobile Payments Unveiling is Coming Next Week | Tricia Duryee | eMoney | AllThingsD

Visa is planning to provide details next week about its mobile payments strategy. In recent months Visa has invested in Square, which provides an accessory allowing an iPhone to accept credit card payments.

Earlier in 2011 Visa acquired PlaySpan, which handles transactions for virtual goods in online games, digital media and social networks.

Visa also recently has launched a partnership with Gap, which is using Visa’s platform to alert customers by text message to discounts on jeans and other apparel when they are in the vicinity of a store. Visa is also opening up that platform to other retailers.

All of those elements suggest a strategy that includes the ability to send discount offers based on location, support smaller and independent retailers and also support online payments for virtual goods.

Those elements alone suggest support for small business retail payments, online digital goods as well as location-based advertising and promotion.

Dish Network to launch wireline broadband in Colorado

Dish Network Corp. is about a month away from starting to offer its own wireline broadband in service bundles sold in Colorado.

The Douglas County-based satellite broadcaster said Friday it will start making broadband services available in the state next month, five months after it bought Denver-based Liberty Bell telecom to start experimenting with a triple-play video, voice and Internet bundle.

European Mobile Customers Are Willing to Pay for New Services

Among the fears communication service provider executives sometimes have is that customers will not pay for better service or new features. A new survey of 2,500 mobile subscribers by Amdocs, including mobile consumers in five European nations suggests subscribers are willing to pay for an improved customer experience and new services.

Fully 90 percent of Russian subscribers indicated they are willing to pay higher premiums to receive the products and services they want.

Only 30 percent of subscribers from all of the surveyed countries said they would be unwilling to pay for additional services.

Connectivity and the ability to make mobile payments were cited by European consumers as the top reasons they would increase their mobile usage. Subscribers also expressed a willingness to pay a
premium for the ability to consume all services from any device and for a single data bundle option.

Forty-three percent of respondents from all five European countries viewed connectivity as the most important industry development of the next decade.

Fifty-two percent of surveyed Russians and more than half of the Germans felt connectivity and synchronization between all devices would be the most important development of the next 10 years, and
almost 50 percent of German end users felt that the connected world would encourage them to increase their mobile usage.

In the U.K., more than 70 percent of respondents cited connection to other devices as the first or second most influential factor in increasing their mobile consumption.

European respondents chose improved network quality as the service they would be most likely to pay a premium for and 46 percent said this is the aspect they would most like to change or improve about their current mobile reality.

Users in the United Kingdom are most likely to pay a premium for increased network quality (39 percent) and 50 percent of surveyed consumers in the United Kingdom cited network improvements as their top concern, reflecting a growing reliance on access to mobile communication and information wherever they are.

The survey also included subscribers in France, Germany and Sweden.

As with all such surveys, there often is a difference between what consumers ay they will do, and the ways they actually behave.

Still, as with any product, the notion that customers will not buy new features, products or applications can be wrong. Whether they will, or will not, depends on the value of the innovations and the cost of using those new innovations.

Nobody seems to think "paying" is an issue with iPhones, iPads or virtual goods used in online games. What service providers must do is what all suppliers must do: create more compelling products.

read more here

Thursday, May 5, 2011

Google's Local Strategy: Social and Location are Key

Tablet Usage Affecting Other Devices

ConnectedDeviceschart1Around half of all tablet owners reported being the only ones in their household using their particular tablet, while 43 percent said they shared the tablet with others, according to Nielsen. Eight percent said that while they own a tablet used by other household members, they do not use it themselves.

When asked whether they used other connected devices more often or less often since purchasing a tablet, 35 percent of tablet owners who also owned a desktop computer reported using their desktop less often or not at all, while 32 percent of those who also owned laptops, said they used their laptop less often or never since acquiring a tablet, Nielsen says.

Twenty-seven percent of those who also own eReaders said they use their eReader less often or not at all, the same percentage as those who also own portable media players. One-in-four tablet owners who own portable games consoles are using those devices less often, if at all, since purchasing a tablet.

Mobile as a New Medium

I don't know of an instance where a new medium was not initially seen through the lens of the old. Among the perhaps obvious examples is the tendency of early movies to be "filmed stage performances." So to the extent that the "mobile web" is a new medium, and not merely a small-screen version of a PC, one would expect that the medium still is developing, and that we do not yet realize the potential.

For that reason, some speculate that the mobile web will ultimately become a different medium from the PC web.

"Where we are headed (or should be headed), I think, in developing a mobile web that is actually distinct from the web as we have known it," says Steve Smith, Digital Media Editor at Media Industry Newsletter.

If you want to know why mobile payments, mobile banking, local mobile advertising, social shopping and location services are getting so much attention, the reason is that the particularly unique "mobile media" is seen as converging or extending digital and offline experiences, so that both parts of a new experience.

In many cases, that means melding things people do in the offline "real" world with mobile capabilities. Consider shopping, which is driving much interest in mobile advertising, social shopping and location-based and "real time" offers.

But the notion that the mobile phone can be a digital extension of product - that a phone can complement the actual utility of a physical object a marketer offers - is where we get mobile closer to its ultimate promise. But some would argue we will start to approach the medium in its unique form when we start to see mobiles as a digital activation of physical world activities.

In that view, mobile does not extend the web, or offer a mobile marketing opportunity, in a narrow sense. In other words, we will understand the specific attributes of the medium as we learn to make the mobile-provided digital experience an actual extension of physical goods, services and products. It is a digital activation of the physical world.

Think of it as an extension of the notion that much of the value of any physical product is the software associated with it. PCs are nothing but platforms for software, for example. Music is a part of the MP-3 player product, or the Apple App Store as a key part of the iPhone experience.

In other cases, Amazon's service, support and recommendations are an intrinsic part of the product, which is the shopping experience, not so much the specific items purchased by the consumer.

Google Voice CEO Craig Walker Launches Firespotter

When Google Voice (previously GrandCentral) co-founder and CEO Craig Walker is starting an incubator, with initial funding from Google Ventures of $3 million. GrandCentral itself was nurtured in an incubator, one might note. Most recently, Walker had been working at Google Ventures as entrepreneur in residence.

At Google Ventures, Walker has had a chance to see hundreds to thousands of startup pitches, likely of varying quality or novelty. Walker likely also has found that many of the pitches are in similar market spaces, and knows from experience that it is difficult to separate ultimate leaders from laggards, even in the same space, at inception.

An incubator provides a business model where Firespotter will be able to spread its bets, essentially, without having to make judgments upfront about which teams and ideas are most worthy.

Walker is working with former Google Voice engineers Brian Peterson, John Rector and Alex Cornell) at Firespotter Labs.

Wednesday, May 4, 2011

Verizon, HTC Mull Smart Phone Targeted at Women

Verizon and HTC have taken that into consideration and are testing a new smartphone that would target that female demographic. Right now, the code name for the phone is the Bliss and its said to hit Verizon before the end of this year.

The slate style Android device might feature a softer color hue, offer various preloaded calorie counting and shopping apps, a wireless dock, and even an LED charm notifier for easy access when the phone is in a pocket.

read more here

Facebook and Google mull Skype deals

Facebook and Google both seem to be considering a tie-up with Skype, Reuters reports. The postponement of Skype's IPO might have something to do with that activity.

Facebook Chief Executive Mark Zuckerberg reportedly has suggested either a buyout of Skype by Facebook, or a joint venture. Google reportedly has also held early talks for a joint venture with Skype.

Isis Shifts Strategy: What Happens Next?

If there is any single issue that will drive any retailer away from a retail payments system it is higher cost per transaction. Forcing a retailer to spend $200 or so per payment terminal also is a huge barrier to adoption. Blocking a merchant’s ability to use a form of payment such as a branded credit card also is a disincentive, particularly since the merchant’s own branded vehicles potentially can provide more information about the customer, and the customer’s preferences, than any third party form of payment.

It appears Isis has stumbled with retailers because its proposed payment system provides all three barriers, says Richard Crone, Crone Consulting principal and payments consultant.

And Crone agrees that, as tough as it would have been to overcome those obstacles, any other revenue model Isis now might adopt could fight Isis facing both well-funded giants such as Google, Apple, PayPal and Amazon, or any number of startups, sufficiently well funded to pose a significant challenge to “near field communications” as the communication method for any number of payment-related systems and applications.

In fact, Crone believes a number of carrier-independent approaches from well-funded start-ups not requiring NFC “could make NFC obsolete.”

“Maybe you don’t need the NFC approach,” says Crone. “There are 16 different ways the communications function can be handled.”

Starbucks, for example, represents the “most successful new payment method, ever,” Crone says. Starbucks reached one million mobile payments  processed in 30 days. “Nobody else ever has received those kind of numbers in that short a period of time.” And all Starbucks did was build on the existing prepaid Starbucks card and 2D barcodes. Starbucks has signed up more than three million of their customers for the program, and they likely include some of the best customers Starbucks has.

Customer contact  is the real advantage, he argues. When a merchant accepts payment from a standard credit or debit card, the data the merchant can capture is slim. The Starbucks approach provides a clear contrast.

When a customer registers for the Starbucks mobile payment service, the customer states their preferences and supplies contact information. As a result, Starbucks can communicate with their customers, before and after any transaction.

Starbucks also enjoys lower transaction costs, as it is prepaid system where customers load credits into their accounts ahead of time.

It might not be incorrect, in essence, to argue that, if merchants were starting today with a payment technology system, they wouldn’t even buy point of sale terminals. They’d simply leverage the technology the customers pay for, including using the customer’s communication services, and process directly from a smart phone, Crone says.

Retailers need a payment strategy, and a a mobile strategy, that provides incentives for customers to use the forms of payment that build loyalty, make customers contactable and provide lower costs. That doesn’t mean abandoning a “portfolio” approach. After all, people still will want the freedom to pay using cash, credit card, debit card, check or gift card. But among those options, retailers benefit when they can use the payment system to build loyalty, knowledge of their customer preferences and gain the ability to add marketing services on top. When possible, transaction costs might also be lower taking that approach.

That doesn’t mean NFC won’t find applications, or that Isis cannot ensure itself some role in the mobile payments business. NFC requires a secure element that carriers want embedded in the subscriber information module. Carriers control the SIM, so they would still be gatekeepers when NFC is used.

“So even if they open up to card associations, they control the loading of credentials,” says Crone. But various players in the ecosystem will contest the location of that loadable data, arguing that it should not be in the SIM, but elsewhere in the device. Device manufacturers, for example, would prefer that approach, as it makes their devices more valuable.

With Isis apparently withdrawing from an effort to compete directly with Visa and MasterCard, it will obviously have to find some other role. But competitors who do not necessarily want to be limited by using NFC, the SIM or getting the carrier’s permission now will have new incentives to push their rival systems in the marketplace.

In a way, Isis had been casting a bit of a shadow over rival approaches. Now, it appears we are headed for a period of wider experimentation, with many participants looking at ways to create payment systems providing higher marketing value, advertising or promotion platforms or customer niches, such as mobile merchants, smaller merchants or merchants primarily seeking loyalty program advantages.

Nor is it entirely clear that the “best” strategy is the “most ubiquitous, most widely used” approach. Large retailers might well conclude that they are best served by their own branded programs, using forms of payment limited to their own establishments and venues. They still will accept all the other popular forms of payment, so they give up nothing to gain the advantages of approaches such as that taken by Starbucks, which is to create a program usable only at Starbucks.

With the shade apparently removed, lots of smaller plants will get sunlight.

Mobile Broadband Revenues will Double by 2015

Some "problems" likely are opportunities. Ovum, for example, forecasts that mobile broadband revenues will more than double from $100.5 billion in 2010 to $223 billion in 2015, growing at a compound annual growth rate of 17 per cent. So how is that a "problem"?

Mobile broadband connections will grow at a CAGR of 28 per cent, reaching three billion in 2015, up from 899 million in 2010. The "problem" is that revenue is growing more slowly than "connections."

Of those three billion connections, 82 per cent will use small-screen devices such as smartphones and feature phones, Ovum predicts.

Big-screen mobile broadband connections used to connect laptops, netbooks and tablets will grow at a CAGR of 28 per cent from 2010 to 2015, leading to 554 million connections by 2015.

In terms of revenues, small-screen devices will represent $120 billion worth of revenue in 2015.

So is the growth gap really a problem? It is debatable. One issue is simply that average revenue for a smartphone plan is less than for a large-screen device plan, generally speaking. To the extent that more of the growth is coming from small screen devices. So obviously ARPU is going to be smaller than it would be if most of the growth was driven by higher-ARPU large-screen subscriptions.

Is it a problem that connections are growing at a 28-percent clip, while revenue is growing at 17 percent? Not necessarily. Growth at 17 percent likely outstrips growth for other existing products, hands down, at least in developed markets.

And later adopters typically do not spend as much as early adopters, for any product. Early mobile broadband adoption was boosted by business users, who normally will invest more heavily in productivity tools than consumer users. As the need for mobile broadband increasingly is driven by consumers, ARPU will be lower.

Use and Misuse of "Like" Functions

Marketing strategists now have the ability to increase the number of people that "Like" their companies or products. Brands can offer Facebook users some sort of value, but require that the user "Like" the brand before the offer can be consumed.

That's one way to increase a brand's "Likes," of course. That might have some value. But the trade off is whether it really does anything at all to increase engagement with a user.

Part of the purpose of such "like-gating" is to get consumers engaged and involved. If you ask them to do something for you and they agree to do it, the theory is that you’ve already taken one step in the engagement process with them.

Other companies are trying to drive up their number of Facebook fans because that bumps them up on ranking charts and search engines.

But some us might be quite skeptical that engagement can be driven this way.

56% Say They Have Seen a Product Bar Code

Locations in Which US Smartphone Users Have Seen QR Codes, Feb 2011 (% of respondents)“Mobile barcodes hold promise for marketers as a mechanism for activating other media and providing a bridge between the physical and digital worlds,” said Noah Elkin, eMarketer principal analyst.

In other words, they are an easy way to create an online experience from an offline source.

“But they also present challenges, including fragmentation between open and proprietary barcode formats and the requirement that consumers download a dedicated application to read the codes.”

Software incompatibilities can be a problem, though that is less a problem as time passes. The bigger issue is the value of the information the bar code triggers.

Among the more-interesting applications are ways to engage shoppers while they actually are in a store, shopping. But that means doing something more than pointing a user to a generic website.

Mobile Barcodes Can Be a Powerful Tool Provided Marketers Add Value - eMarketer

A Sampling of "Communications-Enabled Business Processes"

Lots of attention has been given over the last decade or so to the notion of "communications enabled business processes," the integration of various IP telephony features directly into line of business and other enterprise applications.

Some such applications developed in 2010 as part of the BroadSoft "Xtended Incubator Program" include the "InGenius Connector for Salesforce," an application that enables enterprise users to search, dial and view incoming callers when using Salesforce.com.

The "Mobiso Speech Assistant" is a speech enabled dialer. "RemoteOffice for iPhone" allows a user to leverage their mobile phone as an extension of their enterprise phone system.

"Mondago's Go Integrator" provides BroadSoft integration with over a dozen small and medium business personal information manager and customer relationship  packages such as ACT!, GoldMine, Microsoft Access, Lotus Notes, NetSuite, and Sage.

The "FonGenie" web-based IVR service acts as a web-enhanced virtual receptionist and sales representative for small businesses handling all incoming calls.

BroadSoft believes the Xtended Incubator Program enables global service providers to differentiate and more quickly monetize their communications offerings by leveraging BroadSoft's community of 4,500 developers and open APIs.

Isis Decides Not to Challenge Visa, MasterCard

In a major shift, Isis, the mobile payments venture headed by AT&T, Verizon Wireless and T-Mobile USA, which originally intended to compete with card issuers, now appears to have abandoned that tack, opting instead for a scaled-back effort that essentially amounts to data mining and revenues that might be built on sharing access to such data in some way.

The shift means an end to the "clash of giants" theme that had AT&T and Verizon challenging Visa and MasterCard directly as a payment processor. What new "story" might emerge remains unclear, for the moment, as Isis now will embark on a search for a new narrative.

Some will note that the shift in strategy solves one problem, but creates others. Isis no longer has to spend the time and capital to create a new retail payments brand, a prospect many had pointed out would be time-consuming and expensive. But the new model also must define and then create a viable new revenue model of some size and scope.

There are huge new uncertainties. Despite the obstacles, the original plan had the advantage of a clearly-defined source of revenue, primarily based on per-transaction fees. Now Isis has to search for both a sustainable role and viable revenue streams to match.

It still is possible that Visa and MasterCard might agree to share some part of transaction revenue with Isis, in exchange for support Isis might provide, but that remains to be seen. It also remains to be seen how significant a revenue stream that could provide.

The change also throws into question the future roles for original partners Barclays Bank and Discover Financial Services. Under the original plan, which would have required Isis to create its own functional equivalent of the branded credit or debit card, Barclays would have been an obvious brand to use. Likewise, Discover Financial would have provided the payments clearinghouse functions.

Under the new plan, it isn't clear what role Barclays or Discover Financial might play. The Wall Street Journal reports that Isis concluded that creating a new branded payment network would take too long, given the level of competition in the market. The Journal also reports that retailers were not keen on adding yet one more provider.

Perhaps intriguingly, the shift of Isis strategy means other players in the ecosystem, especially the many smaller providers plumbing some specific roles within the broader "payments" ecosystem, gain attention.

If Isis has to look for new roles and revenue streams, the many smaller providers of various solutions will become more valuable, at least potentially, if they can provide distinct features and revenue streams, either for the actual payments function, the venues where payment is required or helpful, or in related businesses related in some logical way to people shopping.

Isis isn't planning to launch its first payments trial until 2012, as a provider of mobile payment for transit services in Salt Lake City. What isn't so clear now is how relevant that experiment will be for Isis, long term. It still remains possible that Isis will get some small share of transaction revenue, but some will argue that never will be enough to justify Isis as a business proposition.

Lots of thinking now likely is going into ways mobile data and back office capabilities, such as billing, location and other details about devices, operating systems and so forth might be exposed to third parties. But that sort of thinking has been going on for years, and is not new.

Perhaps a key challenge for Isis now is to avoid exchanging one set of difficult competitors with another set of equally-talented competitors. And Isis will face plenty of those.

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