Saturday, June 18, 2011

LightSquared Deal with Sprint: Possible Strategic Implications?

AN happy pipes global forecast.pngLightSquared reportedly has reached a 15-year deal with Sprint Nextel Corp. to share network expansion costs and equipment for the planned wholesale LightSquared Long Term Evolution network.

The deal, valued at as much as $20 billion, would provide revenue for Sprint, a faster buildout for the LightSquared national LTE network, and also makes Sprint a wholesale customer of LightSquared as well. Early reports had suggested that Sprint would receive both cash and capacity on the LTE network as part of the deal. Sprint deal.

Beyond the important tactical considerations (revenue for Sprint, faster buildout at lower cost for LightSquared), there are potential strategic angles as well. The deal immediately confirms that Sprint will migrate at least some of its services to the LTE air interface.

But that also raises more questions about the fate of its Clearwire investment and strategy. Sprint consummates LTE  deal with LightSquared

There is some growing speculation that Clearwire is getting ready to sell itself in any case. So what might that mean? Would Sprint abandon Clearwire and work with LightSquared instead? Would Sprint acquire the remainder of Clearwire it does not already own?

Sprint owns about 54 percent of Clearwire already, and if it acquired the rest of Clearwire, Sprint would have all the spectrum it needs to build a new Long Term Evolution network, in addition to the rights to use some of the LightSquared spectrum.

Some of us have been puzzled by the LightSquared plan to use satellite backhaul for LTE traffic. The satellite latency would not be an issue for some applications, but voice and other real-time applications would suffer, without some possibly-expensive processing operations.

Would it make sense for LightSquared to use its satellite capabilities for remote locations, while using Sprint's optical backbone for voice and real-time services? And is LightSquared a way for Sprint to separate itself from Clearwire? See Sprint, Clearwire tensions

Or would Sprint simply allow another buyer to get the Clearwire spectrum? That would raise cash for Sprint, but obviously create another national 4G network.

LightSquared faces some immediate buildout pressures. The Federal Communications Commission has required Harbinger build out its network to provide coverage to at least 100 million people in the U.S. by the end of 2012, 145 million people by the end of 2013, and 260 million people by the end of 2015.

Credit Suisse analyst Jonathan Chaplin estimated earlier this month that LightSquared has about $1 billion of cash on hand at present and would have to pay Sprint about $10 billion over eight years for the right to ride on its network. Clearwire cash needs.

Also, is there a viable way for Sprint to leverage both Clearwire and LightSquared to create a bigger presence in the wholesale part of the mobile business? Both Clearwire and LightSquared have formal wholesale business plans, while Sprint arguably has been the most willing of the national mobile carriers to explore wholesale business models.

If the AT&T acquisition of T-Mobile USA succeeds, Sprint will face two formidably larger competitors and will have incentives to try something a bit more daring. Sprint has in the past been the national wireless provider most willing to work with cable operators and other competitors, for example.

Might Sprint once again try to become the carrier of choice for "all the rest of us?" Historically, wholesale offers lower operating costs, if also lower margins. But the overall broadband access markets are likely to see significant revenue changes in coming years, and the wholesale segment could grow.

So will new revenue models, including any number of services crafted by third parties and business partners. That would seem to create more room for wholesale to work. Will Sprint try?

Friday, June 17, 2011

What is Valuable to a Brand "Fan" on Facebook?

Product news and information, contests, prizes, sales, coupons and other offers are among the top reasons consumers become "fans" of brands on Facebook, according to a study sponsored by the World Federation of Advertisers.

http://www.imediaconnection.com/content/29305.asp?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ImediaConnectionAll+%28iMedia+Connection%3A+All+Stories%29

Why Marketers Shouldn't Waste Their Time With QR Codes

Overuse of a new technique or technology in the marketing business is nothing new. New technology tends to follow a predictable path from discovery, to overuse and disillusionment, and eventually, a proper or right level of use. But not every innovation proves to be highly valuable, on an extended basis. Some think the QR code is one of those questionable long-term innovations.

Quick response code, those two-dimensional bar codes you see on magazine pages relatively frequently, are one way an offline media can incorporate online content and interaction. That's a good thing.

But some would argue that the problem is that consumers don't much care, while marketers do care. The issue isn't whether tools to introduce more online interaction are a good thing--it is a good thing--but whether this is the right, or "best" approach.

"QR codes can actually impede the conversation," some would argue. First, you have to assume not everyone knows what they are, so you have to explain how they work. Then, you just hope people are willing to download the app and go through the hassle of getting it to work.

Then and only then will they be exposed to whatever brilliant website you have put together. And the majority of the time, this process neglects the critical issue of why someone would want to do any of this in the first place. Right now the answer to that seems to be, "Because marketers thinks it's cool."

SMBs Boosting Wireless Data Spend

In-Stat expects small and medium businesses will ncrease their spending on wireless data services by 42 percent from 2010 to 2015. U.S. businesses with one to four employees will lead the category, increasing spending by over 45 percent on wireless data from 2010 to 2015. That has to be one of the least-surprising trends one could imagine.

“Voice has become a commodity, with growth in voice services essentially being stagnant across all sizes of business,” says Greg Potter, In-Stat Data Analyst. “Messaging has been wonderful to the carriers, but the revenue picture here is stagnant as well, with marginal increases or decreases."

"Future growth is all about providing data access to smart phones, tablets, and notebooks, period; end of story," he says.

SMB businesses in total consume about half of all wireless services on a revenue basis.

Google Nexus 4G Specs?

Google's Nexus S device is interesting in that it is supposed to represent Google's thinking about what a smart phone should be like, as Apple's iPhone is that firm's embodiment of what it believes a smart phone should be like.

Boy Genius reports that the Google Nexus 4G will feature a next-generation dual-core 1.2GHz or 1.5GHz CPU, a 720p HD screen, and it won’t feature physical Android menu buttons below the screen anymore — everything will be software-based.


Additionally, we can expect a 4G LTE radio, 1GB of RAM, 1080p HD video capture and playback, a 1-megapixel front-facing camera, and a 5-megapixel rear camera.

Average U.S. Smartphone Data Usage Up 89% as Cost per MB Goes Down 46%

mobile-mb-usage-percentileAccording to Nielsen’s monthly analysis of cellphone bills for 65,000 lines, smart phone owners, especially those with iPhones and Android devices, are consuming more data than ever before on a per-user basis, but since prices are flat, the price-per-consumed-megabyte has dropped.

In the last 12 months, the amount of data the average smartphone user consumes per month has grown by 89 percent from 230 Megabytes in the first quarter of 2010 to 435 MBytes in the first quarter of 2011.

Data usage for the top 10 percent of smartphone users is up 109 percent, as you would expect. Heavy users are heavy users. The top one percent of users have grown their usage by 155 percent from 1.8 GBytes in the first quarter of 2010 to over 4.6 GBytes in the first quarter of 2011.
smartphone-cost-per-MB
Still, though growth is occurring across the board, at the 80th percentile and below, users consume 500 Mbytes or less each month. In the 60th percentile, users consume 250 Mbytes or less each month.

The amount the average smartphone user pays per unit of data has dropped by nearly 50 percent in the last year, from 14 cents per megabyte to eight cents.

Thursday, June 16, 2011

Why Marketing Best Practices Aren't Always Best

As helpful as best practices can be, sadly they’d don’t always work. In fact, sometimes they can hurt.

Take the case of Dropbox, a software start-up that originally followed industry-standard best practices, such as investing in advertising, conferences and in a PR firm. But it didn't work. The cost of customer acquisition was just too high. Essentially, the traditional way to launch and market a company wasn’t allowing Dropbox to scale or grow fast enough.

Why did industry-proven techniques not work for Dropbox? After all, they worked great for other companies? Perhaps because best practices merely present a standardized, cookie-cutter solution, and no business is the same.

“Best practices are an attempt to take a solution to a problem out of the context and apply them across the entire spectrum, and that essentially invalidates the entire thing. A solution is only useful when considered in context.”

UK Mobile Operators Form NFC Joint Venture

The three major U.K. mobile operators, working together in the "Everything Everywhere" alliance, Telefónica O2 UK and Vodafone UK, are forming a joint venture to provide a single point of contact for advertisers, retailers, banks and other service providers wanting to introduce mobile-commerce services using near field communications mobile wallets.
See UK Mobile Operators Form Joint Venture to Smooth NFC Rollouts

The joint venture also specifys that secure applications be loaded on NFC-enabled SIM cards the telcos will issue. Google thinks the credentials should be loaded onto the phone using the device memory, of course. See http://www.google.com/wallet/how-it-works-security.html. At stake is control of the credentials loading process, which provides an element of control or relevance in the payment ecosystem.

T-Mobile USA Launches HTC "Sensation"

T-Mobile USA Boosts Speeds in 42 Markets

T-Mobile USA is doubling the speed of its 4G network in 42 additional markets including Albuquerque, N.M.; Cleveland and Columbus, Ohio; Sacramento and San Diego, Calif.; Salt Lake City, Utah and San Antonio, Texas. Now, customers in 97 markets across the country have access to T-Mobile’s HSPA 42 network.



T-Mobile has seen average download speeds approaching 10 Mbps with peak speeds of 27 Mbps on the T-Mobile Rocket 3.0 laptop stick, the company’s first 42 Mbps device. T-Mobile expects more than 150 million American’s to have access to these increased 4G speeds by mid-2011.

New Data Shows More Content Means More Leads

Companies that blogged 20 or more times in a month saw the most return in traffic and leads, a recent HubSpot analysis of lead generation numbers for over 4,000 companies found.

The results make quite a compelling case that "more is better" when it comes to content creation. Companies with over 400 indexed pages generated the most traffic and leads.

In the case of blogs, landing pages, and indexed pages -- which are all critical pieces of the inbound marketing methodologies, the data showed that companies that created more, generated more leads and traffic back in return. Companies with over 31 landing pages generated the most leads (nearly 10 times that of the lowest, ‘less that 5’ category).

What is "Influence"?

Probably more important to most brands is "how do I gain influence?"

T-Mobile Launches "More for Me" Social Shopping Service

T-Mobile More for MeT-Mobile USA has launched "More for Me," a nationwide aggregation service that offers consumers the best in daily deals. The free service runs on Android devices, and the app can be downloaded from the Android Market.

More for Me is the first nationwide daily deal aggregation service of its kind from a national wireless carrier, T-Mobile USA says. Discounts and deals are generated from popular social buying sites, such as LivingSocial, as well as exclusive offers from T-Mobile and its partners.

Worldwide Mobile Advertising Revenue to Reach $3.3 Billion in 2011

Worldwide mobile advertising revenue is forecast to reach $3.3 billion in 2011, more than double the $1.6 billion generated in 2010, according to Gartner.

Worldwide revenue will reach $20.6 billion by 2015, but not all types of mobile advertising will generate the same opportunity. Search and maps will deliver the highest revenue, while video and audio ads will see the fastest growth through 2015.


2010

2011

2015

North America

304.3

701.7

5,791.4

Western Europe

257.1

569.3

5,131.9

Asia/Pacific and Japan

868.8

1,628.5

6,925.0

Rest of the World

196.9

410.4

2,761.7

Total

1,627.1

3,309.9

20,610.0

Source: Gartner (June 2011)


Gartner Says Worldwide Mobile Advertising Revenue Forecast to Reach $3.3 Billion in 2011

Blogging, Tweeting, and What's In Between

Trio-buyerSome people think "blogs are dead." Usually, when that gets said, it is a reference to massive growth of tweeting, Facebook posts and other very-short snippets of stuff. Tumblr is a good example of the in-between space between a tweet and a blog post, with its emphasis on visual elements. Of course, some would argue something else is going on, namely that blogs remain a place where relatively more thoughtful stuff happens, while Tumblr is better for highly-visual, word spare content. See http://inessential.com/2011/06/15/gopher_dead_blogging_lives.

All we are seeing is the evolution of tools to fit different use cases. Consider tablets. They work really well for most people, who only have to create a minor amount of content, such as replying to an email, or taking a limited amount of notes at a meeting, creating a calendar event or something simple.

Photo of Marissa Kim
That leads to statements such as "the PC is dead." But that's a misnomer. PCs are required for serious content creation, and might always be.

Sure, you can add a keyboard to a tablet, plus other peripherals (one of these days), but then what you have is a PC.
It's the same thing with media that allow people to express themselves.

Not everybody needs a blog. For lots of people, tweeting and Facebook are all they require. For others, who want to share content of a highly-visual nature, Tumblr works great.


"Tumblr, to me at least, isn’t a blog platform but something new entirely - a social network for both original and curated content that is longer than a tweet and often more visual in nature. It’s a hybrid," says Steve Rubel. See http://www.steverubel.me/post/6583713687/tumblr-is-the-next-great-social-network.

For some purposes, such as a "fashion portal," Tumblr is a great tool. See http://blog.pret-a-portel.com/.


AI is Solow Paradox at Work

An analysis of 4,500 work-related artificial intelligence use cases suggests we are only in the very-early stages of applying AI at work a...