Thursday, February 18, 2016

Flat Revenue for Western Europe Mobile Operators to 2019

A revenue forecast for Western Europe mobile operators shows the extent of product maturation in some mobile markets.

Between 2015 and 2019, aggregate revenue will be flat. By 2019, total revenue will actually have fallen slightly, by about one percent.

That will be a problem for public companies, which tend to be judged by revenue and profit growth. Lack of revenue growth is going to be a problem.

source: 451 Research

Jana Gets New Funding for Sponsored Data App and Platform

Advertising traditionally has provided the business model allowing consumers to get “no additional cost” or “free” access to content, and has become an important business model for over the top Internet apps as well.

Jana prefers the term “unrestricted” Internet access to the controversial term “sponsored” access or sponsored data, but the fundamental concept is the same. User access is underwritten on behalf of the user, by an advertiser or sponsor.

Jana just announced a $57 million Series C round led by new investor Verizon Ventures and participation from existing investors Spark Capital and Publicis Groupe.

“Over 30 million users have benefited from Jana’s free, unrestricted internet access, but our goal is to reach the next billion,” said Nathan Eagle, CEO of Jana.

Following Jana’s success in India and expansion into additional key markets, such as Indonesia and Brazil, the company has ambitious plans to launch its mCent program in China.

Jana’s mCent Android app offers “free data in exchange for brand engagement, allowing users to earn data that can be used anywhere on the internet.

As the second largest mobile advertising platform in India next to Google, Jana has twice the reach of users than Free Basics (formerly Internet.org) and surpassed Facebook’s growth revenue in nine months after launching mCent in India, Jana says.

Amazon, Saavn, Twitter, and WeChat and 311 mobile carriers are partners.

Wednesday, February 17, 2016

Syntonic Sponsored Data Platform Launches Across Southeast Asia

“Freeway,” the sponsored data app produced by Syntonic, is launching across Southeast Asia in the first quarter of 2016.

The market expansion will enable leading mobile operators the opportunity to offer subscribers in the region with free mobile access to Clash of Clans and an inaugural list of popular messaging and social media applications.

WhatsApp, BBM, WeChat, and Twitter also will be part of the program. This catalog of sponsored data offers will only be available in Southeast Asia.

Sponsored data will become a US$6b market opportunity in Asia and a US$23b opportunity worldwide by 2019, Syntonic argues.

Indonesia, Philippines, Thailand, and Malaysia represent the world’s highest concentrations of smartphone devices as well as prepaid data plans, making it the most attractive market for sponsored data services.

In Indonesia, 98 percent of mobile plans are prepaid, normally meaning that data usage allotments are quite modest.

Prepaid markets will see mobile data traffic increase 14 times from 2015 to 2021. In many such markets, data costs can represent two percent to six percent of median household income.

AT&T was among Syntonic’s first carrier partners for the Syntonic sponsored data app, while Expedia was among the first content providers to take advantage of the platform.

Sponsored data allows brands to pay for mobile data usage on behalf of an individual mobile subscriber. Syntonic believes the markets where such features will be most valuable are those where data plans are relatively expensive and consumer ability to pay is more limited.

The sponsored data capability  increases app reach and opens up a host of new acquisition, engagement, and monetization opportunities for mobile service providers.

In that sense, sponsored data is an enabler for sponsored advertising, which some experts estimate will make up 23 percent of mobile ad spend by 2017.

AT&T, T-Mobile and Verizon have already launched, or are in the process of launching, sponsored data offerings in the United States.

Outside North America, where pre-paid mobile data plans force data rationing, the market opportunity for sponsored data is even more significant, Syntonic believes.

Using Freeway by Syntonic, eligible AT&T customers gain unlimited access to a growing number of premium applications and content, all without incurring data charges.

Will AT&T Phase Out U-verse TV in Favor of DirecTV Access?

AT&T Inc. is phasing out the U-verse TV service, a Bloomberg report argues, citing analyst Chris Ucko of CreditSights. “AT&T is going to actively get out of the U-verse business,” said Ucko. AT&T predictably denies the report.

Ucko argues that AT&T is shifting linear video operations to DirecTV, a strategy some had suggested would be the case in territory, as well as out of region, while others believed DirecTV would be relied on primarily where AT&T did not have fixed network footprint.

As evidence, Bloomberg notes that AT&T has stopped building U-verse set-top boxes.

That might be a premature conclusion, though it clearly makes financial sense for AT&T to serve new linear video customers using the DirecTV network.

As an example, per-subscriber content costs are about $17 a month higher for U-verse customers than for DirecTV subscribers, Chief Financial Officer John Stephens has said. That is a meaningful difference for a service that has pressured profit margins and likely faces continued decline.

That is a function of subscriber volume, as programming contracts feature lower prices as volume builds. DirecTV has about five times as many customers as AT&T has U-verse video subscribers.

In part, that is a result of relatively limited U-verse access network coverage.

Of the 57 million households AT&T passes with its broadband service today, only 13 million have U-verse, and only about half could receive U-verse TV, where all 57 million can be sold TV now as part of a bundle from AT&T that uses DirecTV for linear video delivery.


It generally makes sense to harvest cash flow from any declining legacy business, so that would be one explanation for why AT&T might prefer to use DirecTV as the linear video delivery platform of choice.

Of course, capping the incremental revenue from linear video makes the business decision on upgrading the access network more difficult. In essence, high speed access has to carry the load, where it comes to incremental revenue from deploying a next-generation network.

But AT&T might see other alternatives in that area as well. New fifth generation mobile networks might provide another way to supply high speed access, without a full fiber to home upgrade.

Likewise, there might be new opportunities to use fixed wireless, in 5G spectrum, for fixed high speed access as well.

The other angle is that if linear video bandwidth can be repurposed--as cable TV operators already do--then U-verse networks will be able to support higher Internet access speeds as well.


DOCSIS 3.1 Full Duplex Will Support Symmetrical 10 Gbps High Speed Access

CableLabs has embarked on a new development effort to craft a “full duplex” use of hybrid fiber coax networks that breaks significantly with the traditional frequency division method used to support high speed access on cable TV networks, where one set of frequencies is reserved for upstream, and a different set of frequencies for upstream communications.

In full duplex communication, the upstream and downstream traffic use the same spectrum at the same time, roughly doubling efficiency, CableLabs says

A DOCSIS 3.1 full duplex network provides the peak speeds and flexibility of time division duplex solutions, but outperforms both time division and frequency division multiplexing in terms of bandwidth efficiency.

Full duplex will help evolve cable-provided high speed Internet access to support symmetric multi-gigabit service up to 10 Gbps on 1-GHz HFC networks, with the potential for even higher performance by utilizing spectrum that is currently available for future expansion above 1 GHz.


Time_Division_Duplex
Today’s Technology Duplex: Time Division Duplex
Frequency_Division_Duplex
Today’s Technology Duplex: Frequency Division Duplex

Full_Duplex_DOCSIS

T-Mobile Reports Strong 4Q 2015 Results, Predicts Strong 2016

T-Mobile US had another strong fourth quarter of 2015. In fact, T-Mobile US CEO John Legere argues that T-Mobile US acquired 108 percent of all industry net account growth over the year.

T-Mobile US added 2.1 million total net accounts in the fourth quarter (8.3 million in 2015). Among those gains were 1.3 million branded postpaid accounts (4.5 million in 2015), a metric widely considered the most-crucial “type of account” metric.

Service revenues grew a strong 11.7 percent year over year in the quarter and 10.9 percent, year over year, for all of 2015.

Total revenues grew 1.1 percent, year over year for the quarter and  8.4 percent for the full year.

Adjusted earnings (EBITDA) of $2.3 billion in the fourth quarter and $7.4 billion for the full year represented growth of 30.2 percent for the quarter (year over year) and 31.2 percent for the full year.

T-Mobile US expects branded postpaid net customer additions for 2016 between 2.4 million and 3.4 million.

For the full-year 2016, T-Mobile expects Adjusted EBITDA to be in the range of $9.1 to $9.7 billion.

Tuesday, February 16, 2016

India, Indonesia, Vietnam, Thailand are Places to Watch for App Growth

For many in the app industry, India is the key market to watch in 2016. “Not only does India have the brightest economic outlook of the BRIC markets, but smartphone adoption is progressing rapidly with plenty of runway to grow,” argues App Annie.

“Some of the biggest app success stories can be found in India’s sensational mobile commerce growth, resulting in considerable investment for leading companies such as Flipkart and Snapdeal,” App Annie says.

Indonesia also say 40 percent growth in app downloads in 2015. In Indonesia, the sustained increase in mobile transactions fuelled incredible growth for marketplaces such as Tokopedia and Bukalapak in 2015.

Download growth rose as high as 60 percent, year over year, in Vietnam.

“Vietnam was the standout emerging market in 2015,” says App Annie.


While game downloads and revenue tend to be an early indicator of a booming app economy in most emerging markets, the gaming sector was notably robust in Vietnam in 2015.

Mobile games represent nearly 50 percent share of downloads on both Google Play and iOS in 2015.

In the local market, social, entertainment and games publisher VNG’s card and casino games ZingPlay - Tiến lên and ZingPlay Tá Lả proved popular. VNG also offers the most-downloaded messaging app in Vietnam,  Zalo.

In Thailand, messaging app LINE is a leader.  In 2015, the LINE app led combined iOS and Google Play revenue in Thailand. Facebook also maintained a huge presence in social networking in Thailand.

Photo apps also remain a key part of Thailand’s app economy. The photography category trailed only tools in Google Play downloads--outside of games--and grew 25 percent  year over year.

Nine Operators Form App and Service Alliance Reaching 1 Billion Customers

Nine telecom companies have created a “Partnering Operator Alliance” that aims to promote new apps and services for a billion mobile and fixed network customers in more than 80 countries.

Current members of the alliance include BT, Deutsche Telekom, Reliance Jio Infocomm, Millicom, MTS, Orange, Rogers, TeliaSonera and TIM.

The Alliance hopes to promote all relevant product categories within an operator’s business, mobile as well as fixed, B2C as well as B2B. The Alliance will be expanding to additional operators soon.

The Alliance focuses on exchanging best practices on how to bring partner propositions to the market, on joint efforts in partner scouting and will also exchange knowledge about upcoming trends and services amongst the group.

Already, the Alliance has established relationships with 30 innovative partner businesses including AirBnB, Celltick, Disconnect, Idoomoo, Magisto, Mojio and Spotify.

The alliance is an open network of like-minded operators worldwide with complementary geographic footprints.

Poor Customer Satisfaction Does Not Always Lead to Churn Behavior

For whatever reason, another survey of consumers shows that Internet service providers and linear TV providers are among the lowest-ranking entities, in terms of perceptions of customer service.

Mobile service providers, airlines and rental car agencies also rank relatively low, a finding other studies also tend to confirm.

But those perceptions are not always directly related to customer churn  rates, even when consumers say they are quick to change suppliers when customer service is deemed inadequate or faulty.

Despite the fact that mobile service providers tend to rank relatively low in satisfaction surveys, churn rates in the U.S. market, for example, are relatively low, at least for some of the leading providers. For AT&T and Verizon, for example, churn rates are lower than one percent a month, a rate many would consider quite low for a consumer service.

Higher churn rates obviously lead to lower customer relationship durations.

Surprisingly, then, AT&T and Verizon mobile churn rates are quite low, compared to some other consumer products, but quite similar to churn rates for many common products.

Sprint and T-Mobile US have higher churn rates, if now approaching the lower rates seen by AT&T and Verizon.

U.S. credit card companies typically have annual customer churn rates of around 20 percent, a monthly rate of about 1.7 percent.

European cellular carriers experience annual churn of between 20 percent and 38 percent, between 1.7 percent and three percent a month.


Even when they say they will switch suppliers within a day or week of a poor customer service experience, that obviously is not how consumers act. They obviously do not act as they say.

Costs of switching likely provide one explanation. While the costs of switching fixed services providers might be relatively low, it is not frictionless, as consumers frequently have to pay install charges, equipment rental or other upfront charges.

For smartphone account owners, especially those which are multi-user or multi-device accounts, switching costs are substantial, including a need, in many cases, to replace multiple smartphones, each representing $600 or more in costs.

That is one reason why mobile service providers now frequently offer payments of up to $650 when consumers switch suppliers. In many cases, even a $650 subsidy does not cover the cost of buying new devices and terminating device payment plans.

For many consumers, there might also be a belief that switching to another provider will not, in fact, lead to better experiences, as all the suppliers--or most--within a category are deemed to be roughly equivalent.

To some degree, the fact that legacy U.S. mobile air interface standards are bifurcated might have something to do with the churn rates. To some degree, half the market uses GSM, while half the market has used CDMA. Switching across air interfaces necessarily entails scrapping the existing devices and buying new ones.

The bottom line is that, at least for mobile services, relatively low satisfaction does not lead to the churn rates one might expect. That is at least partly because switching costs are substantial.

The latest survey tends to confirm that behavior.




Industrial Internet of Things Market Growing 7% Annually

The global industrial internet of things (IIoT) market is set to grow faster than seven percent, on a compound annual growth rate basis, to 2020, according to Technavio.

Asia Pacific (Asia) will be the biggest market for IIoT, according to Technavio.
The IIoT market in Asia was valued at close to US$38 billion in 2015 and is expected to reach over US$54 billion in 2020.

Though most would expect China, Korea and Japan to be leading growth markets, India also is predicted to be a driver of much growth.

The global IIoT market will drive US$132 billion in revenue by 2020.

Mobile, Fixed, Other Markets Face New Disruptions

Movement into adjacencies always is a key competitive issue within any ecosystem, as it turns former customers into competitors. That happens with chipsets, applications, access, transport, advertising and other support services.

Also, the most-dangerous competitors are those from “outside” the traditional domain. Skype,, Amazon, Alibaba, Netflix, Google Fiber, cable TV entry into voice and business services, XBox, PayPal, M-Pesa, Amazon Web Services and iTunes are among the obvious examples.

Some now think a big further move in the e-commerce business will happen, as logistics functions perhaps are internalized by the likes of Alibaba and Amazon.

No ecosystem now seems safe from movement into adjacencies. In the U.S. mobile market, entry by Comcast and other cable TV operators will be an important example. In the high speed access, growing presence of Google Fiber and other third party Internet service providers is going to challenge prevailing notions of how many providers are sustainable, long term, in the fixed network business.

We once widely believed the answer was “one.” Over the last couple of decades, the number has become “two.” What Google Fiber and others pose is a new question. In some markets, is the viable number actually “three?”

That would represent a major business model challenge for the incumbent suppliers, as any major change in market structure always entails.

In addition to the urgency of creating new revenue sources, operating costs have to be taken down even more than had seemed possible in the past.

Liberty Global, Vodafone Combine Operations in Netherlands

Liberty Global and Vodafone will merge their operating businesses in the Netherlands to form a 50:50 joint venture creating a national communications provider in the Netherlands with video, broadband, mobile and business segment service capabilities.

The business will operate under both the Vodafone and Ziggo brands and will have over 15 million revenue generating units, of which 5.3 million are mobile, 4.2 million are video, 3.2 million are high-speed broadband and 2.6 million are fixed-line telephony.

The new venture will allow the partners to measure customer demand for quadruple-play packages combining fixed network video, high speed access and voice with mobile service, all as part of a single offer.

Compared to European operators, U.S. service providers have been much less convinced that most consumers want to buy all four services from a single provider.

Among other things, marketing challenges are an issue, since mobile service tends to be available nationwide, while the fixed services sold by any single provider are available, if at all, to less than a third of all U.S. homes. That complicates national advertising and marketing operations.

But U.S. cable TV operators are likely to test that assumption, as they tend to market locally, meaning national offers are not a practical issue.

Also, many tier-one European service providers do already operate nationally, for both fixed and mobile services. U.S. regulations are not likely to change, in that regard, in one respect. Though mobile operators can lawfully sell their services nationwide, regulatory authorities still have acted to keep any single provider’s installed base below about 33 percent.

source: Strategy Analytics

Monday, February 15, 2016

Eagles, Jackson Browne Tribute to Glenn Frey

Eagles and Jackson Browne tribute to Glenn Frey, a founding member of the Eagles who passed away recently.




Singapore to Test "Three or Four" Market Structure

With the caveat that it is unnatural to expect market leaders to welcome new competition, even less to welcome fierce competition, Singapore Telecom says it is concerned that issuing a fourth mobile license for Singapore will damage supplier sustainability over the long term.

The reason is obvious: the new provider is expected to spark a “lower price” battle that will damage service provider gross revenues and profit margins.

Would-be licensee MyRepublic says it will focus on innovation, not price competition.

Few observers likely believe that will initially prove to be the case. Most attacks by upstart mobile carriers globally have involved “innovation” around price, even if other elements, such as a reliance on Wi-Fi access, device bundling, contracts or zero rating sometimes also are introduced.

There is yet no consensus on “ideal” mobile market structures that encourage rapid innovation and yet also produce enough revenue and profit that all the suppliers can exist on an on-going basis. Some believe the “best” number is three; others believe “four” is the optimal number.

Those beliefs are unlikely to be changed much as we move towards 5G, which will mix and match access methods in new ways that blur the differences between fixed and mobile operators.

As always, how one defines a particular market is key. Over time, various “mixes” of virtualized mobile access and retail packages will increase the number of potential competitors able to enter and compete in “mobile” markets.

Though the ultimate sustainable market might still entail a small number of share leaders, a larger number of smaller sustainable competitors might be conceivable. And, for shorter periods of time, a larger number of leading contestants might also exist, until market pressures force a few from the market.

In the U.S. fixed network market, as well as a growing number of European markets, there is a parallel development. Where it once was believed only a single operator was viable, it now is seen that, in some markets, at least two providers can sustain themselves.

The latest issue is whether, in some markets, the number might actually be “three.”

Sunday, February 14, 2016

Maybe "More Moore" is No Longer the Issue

Perhaps the progress of Moore's Law, based on silicon technology, does end at some point rather near in time.

Perhaps no replacement substrates  (germanium, for example) can be commercially developed. Perhaps no replacement architectures  (optical, biological or quantum) can be commercialized soon, either.

Even in such a dire situation, how much will it matter? It is hard to say. Much computing these days takes place in huge data centers, where heat and energy consumption arguably are bigger problems than processor speed or the cost of memory.

Likewise, end user device preferences arguably are more centered on battery life, weight, device size and aesthetics than raw processing power.

We might be at a point where adapting processing to match the key apps actually will become more important (low power consumption already has become key).

And since today’s smartphones already process as fast as supercomputers used to, it is not clear how much “more value” faster processors provide. That has been true for quite some time in the personal computer space, for example.

Faster connections arguably improve experience and capability more than processor speed or locally-resident memory.

Some of us would still bet on human ingenuity to reignite another round of Moore’s Law advances, though. Still, the fact remains: raw processing speed is no longer the chief constraint on application or device value. Instead, it is human creativity which now is the gate.

Enterprise Apps Need to Become AI-Native Faster than AI Rearchitects the User Interface

The phrase “ Netflix wants to become HBO faster than HBO becomes Netflix ” captures a classic dynamic in technology-driven industry change, ...