Spending on wired and mobile Internet access will rise from $228 billion in 2009 to $351 billion in 2014, PriceWaterhouseCoopers now predicts, representing growth of about 54 percent. Video subscriptions will grow as well.
The global television subscription and license fee market will increase from $185.9 billion in 2009 to $258.1 billion in 2014, a compount annual growth rate of 6.8 per cent. This will outpace TV advertising, which will grow at a CAGR of 5.7 per cent.
The biggest component of this market is subscription spending and this will increase at 7.5 per cent CAGR to $210.8 billion in 2014. Asia Pacific will be the fastest-growing region with a 10 per cent compund annual increase rising to $47.1 billion in 2014 from $29.2 billion in 2009.
Total global spending on consumer magazines fell by 10.6 percent in 2009, PwC says. The firm projects an additional 2.7 per cent decrease in 2010, a flat market in 2011, and modest growth during 2012–14. As a result, spending will total $74 billion in 2014, up 0.7 percent compounded annually from $71.5 billion in 2009.
Electronic educational books will grow at a CAGR of 36.5 per cent globally throughout the forecast period yet will still only account for less than six per cent of global spend on educational books in 2014.
As a whole, the media and entertainment market will grow by five percent compounded annually for the entire forecast period to 2014 reaching $1.7 trillion, up from $1.3 trillion in 2009. The fastest-growing region throughout the forecast period is Latin America growing at 8.8 per cent compound annual rate during the next five years to $77 billion in 2014.
Asia Pacific is next at 6.4 per cent CAR through to 2014 to US$475 billion. Europe, Middle East and Africa (EMEA) follows at 4.6 per cent to US$581 billion in 2014. The largest, but slowest growing market is North America growing at 3.9 per cent CAR taking it from $460 billion in 2009 to $558 billion in 2014.
Tuesday, June 15, 2010
Global Broadband and Video Revenue to Grow Robustly
Labels:
broadband access,
cable TV,
video
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Natal Now is Kinect
Kinect, formerly Project Natal, uses a camera for Xbox 360 that tracks a game player in three-dimensional space, tracking 48 points on a body and providing a more-realistic gaming input capability. The infrared camera improves the quality of input to a game program in somewhat the same way that a Wii controller does.
Labels:
gaming,
Kinect,
Project Natal
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Android Market Growing Pains
Google probably is learning as much from Android Market feedback as it apparently did in thinking it could sell unlocked Android devices direct to consumers from a website, without the normal retail store and call center support. As it turns out, end users are comfortable with retail store experiences and do expect a fairly robust level of customer support from call centers and retail personnel.
In terms of the Android Market, perhaps Google is learning that it has to communicate better with developers; that throwing up apps to see what happens is just not going to work when dealing with third party developers.
As it turns out, some developers have been complaining that app download counts tracked by the Market have been inaccurate. For any developer that sells apps, that's lost revenue. For developers providing free apps, the apparent loss of downloads can affect ranking, hence the quantity of future downloads, and therefore the size of an end-user base and any upside revenue that might accrue from having a large user base.
Other users have noted that sometimes apps are hard to find when using the Market's own search process. One developer could locate his app when conducting a direct query, but that the app was not visible in search results.
"What disturbs me deeply is that there's really no support system for the Android Market," says Bo Stone of the AndroidGuys. "There's no bug tracking, no support phone or even email or any way to file a problem ticket."
The Android Market does have a help forum, but not many end users or developers are likely to find that a reasonable solution. Developers are customers, and customers have certain expecations about levels of support.
It appears that Android Market does not yet operate as a retail software outlet normally must.
Some developers report that the total number of downloads for their respective applications had in some cases dropped by several thousand, for example. Google will get better at this, but the issues illustrate the growing pains any firm, no matter how accomplished, can experience when moving into a more traditional and direct retail environment.
link
Android Guys
In terms of the Android Market, perhaps Google is learning that it has to communicate better with developers; that throwing up apps to see what happens is just not going to work when dealing with third party developers.
As it turns out, some developers have been complaining that app download counts tracked by the Market have been inaccurate. For any developer that sells apps, that's lost revenue. For developers providing free apps, the apparent loss of downloads can affect ranking, hence the quantity of future downloads, and therefore the size of an end-user base and any upside revenue that might accrue from having a large user base.
Other users have noted that sometimes apps are hard to find when using the Market's own search process. One developer could locate his app when conducting a direct query, but that the app was not visible in search results.
"What disturbs me deeply is that there's really no support system for the Android Market," says Bo Stone of the AndroidGuys. "There's no bug tracking, no support phone or even email or any way to file a problem ticket."
The Android Market does have a help forum, but not many end users or developers are likely to find that a reasonable solution. Developers are customers, and customers have certain expecations about levels of support.
It appears that Android Market does not yet operate as a retail software outlet normally must.
Some developers report that the total number of downloads for their respective applications had in some cases dropped by several thousand, for example. Google will get better at this, but the issues illustrate the growing pains any firm, no matter how accomplished, can experience when moving into a more traditional and direct retail environment.
link
Android Guys
Labels:
Android Market,
Google
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Bing,Grows Share of U.S. Searches by 50 Percent
A year after the official relaunch of its search product under the "Bing" brand, Microsoft's share of U.S. searches has grown by 50 percent, according to data from comScore.
The firm estimates Microsoft's sites accounted for eight percent of U.S. searches in May 2009, but that the company grew its share to 12.1 percent of searches in May 2010. That represents a year-over-year growth rate of over 50 percent.
Over the same period, searches on Google and Yahoo properties dropped by 1.3 percentage points and 1.8 percentage points, respectively, with Ask and AOL sites also losing searches. Data for Google sites does not include searches on its video site YouTube.
The firm estimates Microsoft's sites accounted for eight percent of U.S. searches in May 2009, but that the company grew its share to 12.1 percent of searches in May 2010. That represents a year-over-year growth rate of over 50 percent.
Over the same period, searches on Google and Yahoo properties dropped by 1.3 percentage points and 1.8 percentage points, respectively, with Ask and AOL sites also losing searches. Data for Google sites does not include searches on its video site YouTube.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Skype CEO Envisions Switching Devices During Calls - PCWorld
Skype eventually will give users the ability to seamlessly switch devices between calls at the push of a button, says Skype CEO Josh Silverman. That would allow a user to start a conference call on a desktop PC switch to a mobile phone and then to his in-car navigation system without dropping the call.
Currently, Skype users can transfer calls to contacts or phones using the software's call transfer feature, but that feature doesn't yet allow users to transfer calls between devices using the same account.
Skype CEO Envisions Switching Devices During Calls - PCWorld
Currently, Skype users can transfer calls to contacts or phones using the software's call transfer feature, but that feature doesn't yet allow users to transfer calls between devices using the same account.
Skype CEO Envisions Switching Devices During Calls - PCWorld
Labels:
Skype
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Google Earth Updates For PC & Mobile
Google has announced Google Earth 5.2 for the PC and 3 for iOS with native iPad support. The PC version now includes the ability to open a browser within Google Earth.
You can click a button on the top nav and a full browser appears. Anything that you would then do in a browser can be done within Google Earth. It's convenient, and an example of the current trend to embed more functions natively within a single important application.
Labels:
Google Earth
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Sprint May Throttle Heavy Roaming Users
Sprint Nextel Corp. says laptop customers using an excessive amount of mobile data while roaming could have their accounts temporarily suspended, though the carrier still doesn't plan to limit the wireless connection for its high-volume smartphone customers, the Wall Street Journal reports.
The key issue here is heavy roaming use, off the core Sprint network, and the primary reason appears to be that Sprint obviously incurs direct incremental costs when users are on partner networks.
Sprint is changing its policies for data service for laptops users with mobile broadband cards or USB modems will not apply to smartphones.
Sprint already has a cap of 5 gigabytes of data usage within the network, and 300 megabytes of roaming data. Starting July 11, excessive data roaming by mobile laptop users could lead to Sprint suspending the off-network service until the customer's next billing cycle, unless the customer opts into a plan with extra charges for off-network usage.
Sprint says it will notify broadband customers by text message or email when they hit 75 percent and 90 percent of the roaming data limit. The plans include 5 cents per megabyte on the Sprint network and 25 cents when roaming.
The threat of suspension doesn't apply to usage on Sprint's 3G network or the 4G network run by partner Clearwire Corp., says Sprint spokesman Mark Elliott. "Sprint does not, nor plan to limit speeds, nor change a customer's ability to use any particular application or Internet site."
Analysts are expecting an industry-wide shift to control the amount of data traffic consumed by users, so the Sprint move is not unexpected, though Clearwire continues to say it will not cap data usage.
The issue is whether the new move will complicate Sprint's "simplicity" and "simply everything" marketing message.
T Mobile USA already has in place policies to throttle users who exceed the 5 gigabyte monthly cap. AT&T has adopted new caps of 200 megabytes and 2 gigabytes.
Verizon Wireless has not yet made any specific announcements about changes.
The key issue here is heavy roaming use, off the core Sprint network, and the primary reason appears to be that Sprint obviously incurs direct incremental costs when users are on partner networks.
Sprint is changing its policies for data service for laptops users with mobile broadband cards or USB modems will not apply to smartphones.
Sprint already has a cap of 5 gigabytes of data usage within the network, and 300 megabytes of roaming data. Starting July 11, excessive data roaming by mobile laptop users could lead to Sprint suspending the off-network service until the customer's next billing cycle, unless the customer opts into a plan with extra charges for off-network usage.
Sprint says it will notify broadband customers by text message or email when they hit 75 percent and 90 percent of the roaming data limit. The plans include 5 cents per megabyte on the Sprint network and 25 cents when roaming.
The threat of suspension doesn't apply to usage on Sprint's 3G network or the 4G network run by partner Clearwire Corp., says Sprint spokesman Mark Elliott. "Sprint does not, nor plan to limit speeds, nor change a customer's ability to use any particular application or Internet site."
Analysts are expecting an industry-wide shift to control the amount of data traffic consumed by users, so the Sprint move is not unexpected, though Clearwire continues to say it will not cap data usage.
The issue is whether the new move will complicate Sprint's "simplicity" and "simply everything" marketing message.
T Mobile USA already has in place policies to throttle users who exceed the 5 gigabyte monthly cap. AT&T has adopted new caps of 200 megabytes and 2 gigabytes.
Verizon Wireless has not yet made any specific announcements about changes.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
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