Showing posts with label sidekick. Show all posts
Showing posts with label sidekick. Show all posts
Tuesday, December 4, 2007
Mobile Browser Share: iPhone Surprises
Okay, just to be clear about this: Apple's iPhone browser has grabbed a 0.09 percent share, which might not seem like much until you compare it to the competition. Windows CE, which encompasses every Windows Mobile device shipped, holds a 0.06 percent share; Danger Research's Sidekick product family holds a tiny 0.02 percent share; and the Symbian S60 smart phone platform, favored by Nokia, has 0.01 percent, according to Net Applications.
Labels:
iPhone,
Nokia,
sidekick,
Symbian S60,
Windows CE
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Sunday, October 21, 2007
iPhone Dings Treo and Sidekick
iPhone buyers were 10 times more likely than other new phone buyers to have previously owned a Treo and three times more likely to have owned a T-Mobile branded phone, such as the popular Sidekick model, say researchers at NPD Group.
In contrast, iPhone buyers were no more likely than the average buyer to have previously owned a Blackberry. NPD theorizes that lack of support for corporate BlackBerry servers is the reason.
Alltel and T-Mobile took the biggest churn hit. Consumers who switched carriers to buy an iPhone were three times more likely to switch from Alltel or T-Mobile than from other carriers.
Sprint and Verizon also lost customers to at&t, but not nearly to the same degree.
If early buyer trends hold up, the iPhone might be bridging the gap between content-focused feature phones and productivity-focused smart phones, NPD argues.
Personally, I still think it will be tough to develop a single device that is equally adept at melding feature and productivity device functions. Well-designed user interfaces will help, but the fact remains that such devices must embrace too much complexity and consume too much power. That means the devices will be harder to use.
Mobile phones still are consumer devices. And in the consumer device space it is a truism that a single-purpose device will outperform a multi-purpose device. Unfortunately, lots of us will continue to use two devices as a result.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
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