Showing posts with label Nokia. Show all posts
Showing posts with label Nokia. Show all posts

Thursday, December 20, 2007

Mobiles as Lifestyle

It's been a pretty significant year for the U.S. mobile industry and its users. First, a computer and consumer electronics company essentially dictated a new business model and took device usability to a different level.

Second, a shift to mobiles as "lifestyle" devices has accelerated. The expressiveness of design now is as important, if not more important, than device functions and features.

Third, a shift to "open networks" began, and even-faster innovation will be the result.

The lifestyle focus, in turn, will help drive mobile ad spending. That's partly because the mobile Internet is emerging, and partly because video, audio, games and entertainment are a bigger part of the "lifestyle" than the "work" device.

That, in turn, means many more ad-supported features, as is the case for the broader Internet and Web.

Wednesday, December 19, 2007

How do People Use Their Smart Phones?


The Nokia Smartphone 360 survey shows that mobile users spend an average of 48 minutes per day on their smart phones, says iLocus. About 12 percent of the time is spent on making voice calls while messaging consumes 37 percent of user time; multimedia 16 percent; PIM 14 percnet; Games four percent; Browsing eight percent.

Browsing accounts for 72 percent of data traffic while entertainment accounted for four percent of the traffic in 2006. That pattern changed in 2007, though, with entertainment grabbing a sharply greater share of time spent with the mobile device.

In 2007, browsing represented 44 percent of time spent; entertainment 26 percent. Messaging increased from 11 percent of the data traffic to 21 percent year over year.

Nokia assumes that messaging traffic increased because users were sending photos using multimedia messaging service, while entertainment traffic increased due to increased podcasting.

Usage also peaks at different times of day. Music usage peaks at around 8 am and then again at 6 pm, suggesting music gets used when users are commuting. Voice usage peaks around 4 pm to 5 pm. Browsing peaks at around 10 pm.

Obviously mobiles are being used at home in the evening for browsing, and the question is why the home PC is not used instead.

Nokia assumes that the mobile phone is using Wi-Fi to download Internet content. According to Nokia, podcasting also is a later-in-the-evening activity.

About 47 percent of outbound calls are made on the move. About 29 percent of outbound calls are made from home. About 24 percent of outbound calls are made from the office.

About 35 percent of packet data is consumed when users are on the move. About 44 percent is used at home and 21 percent is used at the office.

Data traffic use increased from 6 mbytes a month in 2006 to 14 mbytes a month in 2007.

Wi-Fi or wireless LAN connections accounted for 31 percent of data use while mobile access accounted for the rest of use. WiFi sessions were longer with an average session duration of 4.5 minutes.

About 31 percent of the respondents used instant messaging. Some 38 percent of respondents listen to music at least once a week. Some 47 percent of the panellists say that mobile is now their primary music player.

About 59 percent are regular gamers. "Snake" and "Card Deck" are the most popular games. About 81 percent of users regularly use browsers, and the typical user visits two sites a week.

Tuesday, December 4, 2007

Mobile Browser Share: iPhone Surprises


Okay, just to be clear about this: Apple's iPhone browser has grabbed a 0.09 percent share, which might not seem like much until you compare it to the competition. Windows CE, which encompasses every Windows Mobile device shipped, holds a 0.06 percent share; Danger Research's Sidekick product family holds a tiny 0.02 percent share; and the Symbian S60 smart phone platform, favored by Nokia, has 0.01 percent, according to Net Applications.

Monday, December 3, 2007

Big Changes Ahead in Entertainment Market


Up to a quarter of the entertainment consumed by people in five years time will have been created, edited and shared within their peer circle rather than coming out of traditional media groups, Nokia says. This phenomenon, dubbed 'Circular Entertainment', has been identified by Nokia as a result of a global study into the future of entertainment.

The study, carried out by The Future Laboratory, interviewed trend-setting consumers from 17 countries about their digital behaviors and lifestyles signposting emerging entertainment trends.

"The trends we are seeing show us that people will have a genuine desire not only to create and share their own content, but also to remix it, mash it up and pass it on within their peer groups: a form of collaborative social media," says Mark Selby, Nokia VP.

"We think it will work something like this; someone shares video footage they shot on their mobile device from a night out with a friend, that friend takes that footage and adds an MP3 file, the soundtrack of the evening, then passes it to another friend. That friend edits the footage by adding some photographs and passes it on to another friend and so on," he says.

Other findings:

- 23% buy movies in digital format
- 35% buy music on MP3 files
- 25% buy music on mobile devices
- 39% watch TV on the internet
- 23% watch TV on mobile devices
- 46% regularly use IM, 37% on a mobile device
- 29% regularly blog
- 28% regularly access social networking sites
- 22% connect using technologies such as Skype
- 17% take part in Multiplayer Online Role Playing Games
- 17% upload to the internet from a mobile device

Thursday, November 29, 2007

XO Preps FMC Service

XO Communications and Sotto Wireless will begin trials of a fixed mobile convergence solution in Seattle. The Unwired Office integrates customers’ fixed and wireless communications services into a single platform with one smart phone that can be used in the office or on the go for voice, email and Internet access as well optional IP desk phones.

The Unwired Office includes a business phone system, broadband network access and mobile phone service. Features include a high-speed dedicated Internet access; hosted private branch exchange system; individual smart phones with one telephone number for office and mobile calling, wireless email and messaging; optional IP desk phones; and anywhere coverage through in-office Wi-Fi networks and wireless service. In addition, the service enables businesses to transparently extend the office phone system to the home or branch office by using existing cable or digital subscriber line broadband services.

The service uses dual-mode smart phones from Nokia, such as the Nokia E61i, that feature both office Wi-Fi and cellular network connectivity options, full keyboards, and productivity applications. The hybrid wireless capabilities allow employees to use the Nokia smart phones to make calls over Wi-Fi networks and use cellular networks when employees are away from the office.

Sunday, November 18, 2007

Demand is Going to Grow for "Unconverged" Experiences


Maybe some of you already agree that "Swiss Army knife" mobile platforms have to make compromises. And one of the compromises is ease of use. There's just so much complexity a user can put up with before the alternative--a simpler device--starts to make sense. And we are getting there.

Sure, you have to carry multiple devices. But think about it: most of us already do that, and as nice as one device would be, choosing between a notebook and a mobile phone or email device is too tough a choice. I carry two or three communications devices everywhere, if on the move. And then an iPod Shuffle for music. For short periods of time I will make do with either an email device or a smart phone in the pocket. But the other devices are there.

If an airplane is involved; if I am going to be "out of town," two is the minimum number of devices, and I usually carry three. Yes, it is a hassle. But so is restriction to one device. So far at least, three is the irreducible number.

And there might be a consumer backlash coming even from the ranks of users who don't have to "run and gun" with heavy text entry. Universal McCann's European office has surveyed 10,000 Internet users in 21 countries and found that demand for a convergent device such as the iPhone is actually pretty low, at least in the U.K. market.

About 41 percent of the 500 Britons surveyed expressed an interest in owning a converged mobile handset, on par with France and South Korea. Interest in Japan, Taiwan, the U.S. market and Germany was even lower, with only 27 percent of Japanese respondents expressing an interest. Now, those are significant numbers for Apple, to be sure.

The interest was greatest in Mexico at 79 percent and similarly high in other developing markets, including Brazil and Malaysia at 72 percent and India at 70 percent. The point is that these are markets where the smart phone will be the PC. The irreducible number there is one.

In the U.K. market, most people already own a mobile phone and one or more of the devices that the iPhone could replace, with 24 percent of respondents owning five or more devices. For example, 82 percent of Britons own a mobile phone and 48 percent own an MP3 player, the research suggests.

There is demand for new services. Some 48 percent said they would like iPod video capabilities on their mobile phone.

About 43 percent said they wanted wireless Internet capability and 28 percent want audio-only iPod functionality.

Convergence is in many ways a compromise driven by financial limitations, not aspiration. In the markets where multiple devices are affordable, the vast majority would prefer that.

Up to a point, multiple features are important. It's a simple example, but the 5-megapixel camera on a Nokia N95 is way better than no camera or a 2-megapixel camera on a BlackBerry.

The point is that there is a limit to how much complexity and how many trade-offs a user is going to put up with to have "just one device."

And then there are the cultural issue. I think we are reaching a point where "always connected" has to be balanced. "Real," as opposed to "digital" life is going to start looking really attractive at some point. I think the move already has begun.

"Unconverged," indeed "not digital, not connected" pursuits are going to be seen as more interesting, as the pendulum starts to swing back. When "connected" starts to become a burden, people will "unconnect." When "convergence" starts to become too complex, with too many trade-offs, people will "uncoverge." Just watch.

Tuesday, November 13, 2007

iPhone Not Enterprise Class? Avaya Says It Is

Avaya says its Avaya one-X Mobile unified communications platform will support Apple iPhone. The company also announced the availability of Avaya one-X™ Mobile for RIM, Palm, Java and WAP mobile devices. The first company to announce access to enterprise communications from the iPhone, Avaya now extends this access from the broadest range of mobile devices of any enterprise communications manufacturer today.

Avaya one-X Mobile unites enterprise and mobile networks, allowing the two to work together more effectively while increasing the value of existing investments in communications infrastructure.

With Avaya one-X Mobile, mobile devices from Apple, RIM, Palm, Motorola, LG, Nokia, Samsung, Sanyo, Sony Ericsson and others become endpoints on the corporate network.

From the iPhone, users will have iPhone optimized access to the Avaya one-X Mobile interface, providing the same ability to make the iPhone their personal remote control for enterprise communications.

Android Reminds me of Apple

Not since Steve Jobs over at Apple has a company apparently worked so hard on the look of fonts. But it appears Google has something of that same passion for user experience as it develops Android, its open source platform for mobile computing and communications devices. Here are the fonts users will be interacting with. Nice. Pleasing. But just as important, a sign that mobile user experience might now be really be an obsession at two companies.

Don't get me wrong. My BlackBerry is one of two devices I can't seem to dispense with, simply because it handles email so well. But it doesn't do voice very well, the key placement is occasionally awkward, and camera and media support is woeful.

The other, curently a Nokia N95, does photography, audio and video really well, has much more personality and uses a much better Web browser. RIM's browser is awful. Still, when I find I am reading the manuals, over and over, to learn how to use either device, which was my experience, something isn't being done as well as it might.

Syncing of data, calendar items and so forth is easy using either RIM's Intellisync or Nokia's PC Suite. And the picture-handling Nokia LifeBlog is interesting. The point is that software and navigation are getting to be more important now that mobiles are computers. Apple always gets this. Android might as well.

These fonts are nice. They also hopefully are a sign.

Wednesday, November 7, 2007

Symbian Disses Google


Google faces challenges in the mobile device business to be sure. Microsoft and Symbian have made abundantly clear their views on how tough it is to break into the market and how far Google is behind. But perhaps the dismissals are a sign of how great the concern is?

Google's attempt to create a widely-used Linux-based mobile phone operating system is "a bit like the common cold," says John Forsyth, Symbian VP, in an interview with the BBC. "It keeps coming round and then we go back to business."

"About every three months this year there has been a mobile Linux initiative of some sort launched," he says.

Symbian's recent financial results show it sold 20.4 million smartphone software licenses in the last quarter of 2007 and since the company was launched nine years ago more than 165 million phones have been shipped using its platform."Search and a mobile phone platform are completely different things," Forsyth argues.
"It's costly, arduous and at times a deeply unsexy job of supporting customers day by day in launching phones."

Forsyth also questioned whether developers would flock to the system. "You have to have a lot of zeroes in your sales figures before a developer gets out of bed," he argues. A phone that can't be sold until next year "is not one that is going to ignite developers," he says.

Nokia, a major driver of Symbian device sales, is more circumspect. "We are always open to discussion and debate on that. We were not ready to make any commitment to it or discuss it at the time," says Simon Ainslie, Nokia UK managing director. "We are having ongoing discussions with Google."

Saturday, November 3, 2007

Google Launches Mobile Assault


Count Sprint Nextel and T-Mobile amongst its carrier partners. Count Samsung and Motorola among its handset partners. Don't look for Symbian or Nokia support, as Google will launch a rival operating system based on Linux, integrating Gmail, mapping and optimized search.

The phones are expected to come on the market around the middle of 2008 and will feature Google software as the anchor around which third party apps also will be added.

About 25 alliance partners already are working with Google.

at&t seems to have some barriers to working with Google as a result of its Apple deal, while Verizon might still be worried about facing Google as a rival network operator. Still, Google's new push will help create a new category of mobile devices not optimized around voice, email or music, but around Web applications.

Thursday, October 25, 2007

Boingo Tariff Optimized for Mobile Use Case


Boingo Wireless has created a new tariff aimed squarely at Nokia smart phone and tablet users. The new Boingo Mobile tariff means users of a half dozen Nokia devices automatically can connect to Boingo’s network for $7.95 a month (€5.95 or £3.95). Compatible devices include the N800, N810, N95, N91, E611 and E51.

The significance, it seems to me, is that Boingo is among the first broadband access providers to provide an actual consumer offer that matches many instances of the mobile device Web use case. Where a lap top user might reasonably expect to park at a hot spot for 30 minutes, a mobile user walking on the street might expect to use a Web application for three minutes. And a user might only require the access a few times a month.

So the issue really is matching the perceived value of the connection time, compared to the tariff. At some point, similar thinking will need to be applied to Wi-Fi-enabled devices of other sorts, such as cameras. It sometimes is useful or pleasing to be able to take a picture and send a picture right away. But the typical user is going to evaluate the cost of being able to do so in a different way than he or she would evaluate a monthly bucket of voice and data.

The other interesting angle is just how far one can push the ad hoc, partly available network idea. In the extreme, can one create a use case for devices that only operate on Wi-Fi? Though generally unappetizing for a voice device, are there scenarios where it works well enough for broadband Web access applications?

Also, what are the niches for dual-mode mobiles able to use wireless networks and Wi-Fi, but whose owners opt not to buy full-coverage, unlimited or large data plans? In other words, is Wi-Fi coveratge at home, in the office and at public locations satisfy a use case for enough potential users to create a sizable business?

Sunday, October 21, 2007

Symbian Gets Touch


The Nokia-backed Symbian mobile phone operating system is adding a "touch" user interface. The S60 operating system will support a variety of input methods, including touch screens with a traditional keypad, touch screens with a "qwerty" keyboard or touch screen alone, supporting both finger or stylus optimized input.

The new interface supports tactile feedback when the user taps on the screen. The new
OS also expands the use of sensor technology to detect device motion and orientation, a feature expected to be used in gaming applications, for example.

The new OS also is said to be the first mobile software platform to deliver the complete Web video experience, including Flash Video. This allows people to view on the go Flash-enabled Web sites and Flash Video, such as YouTube, as they would do on their desktops.

Tuesday, October 2, 2007

Nokia Navteq: a Service Provider?

Nokia is acquiring Navteq, a leading provider of digital map information for navigation systems and devices, Internet-based mapping applications, and government and business solutions. Navteq also owns Traffic.com, a Web service that provides traffic information and content to consumers. Navteq had 2006 revenues of $582 million and has approximately 3,000 employees located in 168 offices in 30 countries. Nokia is paying $8.1 billion.

By acquiring Navteq, Nokia will strengthen its location-based services and take a step away form being a device manufacturer and becoming an applications provider, at least in part. And why not? More and more of the value of any product are provided by the services wrapped around the device.

Nokia says it plans to use location capabilities to expand into areas such as entertainment and communities. In Japan, location services already are a fairly significantly used feature.

Friday, September 28, 2007

SlingPlayer for Symbian Phones


The SlingPlayer for Symbian S60 phones is out of beta and now available for sale. The software allows a selection of Nokia phones to stream television from any Slingbox.

SlingPlayer works on U.S. models of the Nokia E65, N75, and N95. It works on in the Nokia E65, N73, and 6120 handsets elsewhere. It already is available for Windows Mobile devices.

The Symbian software will cost $30 in the U.S., C$35 in Canada, and £20 in the U.K. market. The fee might be waived for U.S. Nokia N95 buyers. A free 30-day trial version will be made available. The Symbian SlingPlayer joins versions already available for Windows Mobile and Palm OS products, as well as Windows and Mac computers.

Still missing from the list of supported devices is the BlackBerry, although that undoubtedly is in the works. Of course, one sort of questions why, in a rhetorical I sense. Obviously Sling would want access to the large installed base of BlackBerries.

The issue is that the BlackBerry really isn't a very good media player, though it excels for email, obviously. If it is me, I would use the Nokia N95, which is a killer media player. I wouldn't use the N95 as my email device, however.

The point is that we are getting to a time when mobile devices really have to be optimized for one or just a couple applications: no single device is the best at all functions. To my way of thinking N95 is an iPhone, even without the touchscreen interface. Neither device makes any sense to me as an email device.

I was kicking around ideas with Stan Little over at Glenayre recently and he is experimenting with the notion that a person's identity increasingly can be tied to a single device. And he's right about identity. Whether that identity can effectively be broadened to encompass all the really important parts of a user's "life" roles, preferences, moods and tastes is more debatable. Stan is more optimistic about that than I am at the moment.

My issue with the single device is not, I suppose, so much with the "identity" so much as with the ability of any single device to competently handle all the tasks. I just can't see the email/work function and the media player function being something a single device does at a "best of breed" level in both scores. And it isn't so clear that any device optimized for either email or media playing is going to work as the absolute best "phone." The BlackBerry is adequate as a phone. But it isn't great.

Maybe we need a more robust version of a Subscriber Information Module so we can port the identities to whichever device makes the most sense "at the moment."

Tuesday, September 25, 2007

iPhone Wins with Software Defined Radio

Software defined radios--software that emulates all the functions of one or more radio transceivers--have been talked about for at least a decade, and at least one company--Vanu--has had its SDR approved for U.S. use by the Federal Communications Commission. The attractions are many: mobile communications becomes an application any device can be given; dedicated firmware and hardware are unnecessary; multiple radios can be made available to any single device; smaller radios are possible.

An SDR could mean a global mobile device, able to work in Japan, on GSM or CDMA networks, with Wi-Fi or other wireless networks. Some users would love it. Mobile carriers have to be ambivalent. Sure, you'd like to sell a true "global phone." But then you also lose control of the end user and the device. Any truly global phone necessarily works with any mobile provider's network, as well as with Wi-Fi and potentially other wireless platforms--such as WiMAX--as well.

On the other hand, looking at this from a consumer device manufacturer's point of view, SDR is a wonderful thing. If you sell mass market communicating devices all over the world, and have to deal with disparate radio infrastructures and protocols, you want SDR because it streamlines the entire manufacturing and logistics process.

You build one device, supporting multiple radio types; not multiple devices designed to work on one sort of radio platform. If you are Apple, in other words, SDR is a really nice thing. It's a nice thing if you are Nokia as well. Nokia just has more entangling relationships with customers that undoubtedly will press Nokia not to make SDR available.

Also, no particular business model inevitably is bound up with the use of SDR, though obviously the technology lends itself to more open and flexible end user models. One can envision open, unlocked business rules on one hand and walled garden rules on the other where "roaming" is possible anywhere in the world so long as the user has agreed to pay for that privilege.

The point is that by fits and starts, we see more openness at both the device and application layers of any communications-enabled business, corresponding to the openness IP itself has brought to transmission.

Saturday, September 22, 2007

No Contract, No Locking, Nobody


Sprint CEO Gary Forsee says Sprint is thinking about expanding the test area for an unlimited calling plan that doesn’t require customers to sign a contract. That's something Leap Wireless and MetroPCS already offer. Nokia meanwhile appears poised to start selling unlocked N95 series really-smart phones imminently. So far, no carriers seem willing to do both.

Of course, there are good financial reasons why carriers like contracts and locked phones. The former provides a more predictable revenue stream and the latter ensures lower churn. Apple doesn't like unlocking either, as it now participates in the recurring revenue stream.

At least some users would benefit from unlocking and contractless service. Anybody buying a Nokia N95, for example, is spending enough on a device that the portable computer (it seems too limiting to call it a phone) clearly is more important than any network.

Of course, the carriers increasingly will find themselves in the position of angering power users who can figure out other ways to use unlocked devices, with or without contracts. To the extent that an N95 really is a mobile media and Web platform, outfitted both with Bluetooth and Wi-Fi, users can simply avoid any carrier "calling plan" if they are willing to put up with a little hassle and use Wi-Fi for connectivity.

That won't be very desirable for anybody who really needs mobile calling, but lots of people choose to carry two devices in any case. So maybe one of the new choices is one device for mobile email and voice, and the second for rich media and rich Web browsing.

It isn't so clear to me that a heavy email user is going to opt for an N95 in any case. The N95 excels as a rich media device (audio and video performance is spectacular) but won't satisfy a BlackBerry addict. The BlackBerry, though, isn't so great as a phone and really doesn't measure up as a media player.

Carriers might not like it, but devices are becoming the drivers of purchase and use behavior for a growing segment of the user base. Sure, the presence or non-presence of 3G capabilities is an issue. Operating system is getting to be more important. And then there's the blasted CDMA or GSM choice to be made. Pricing plans still are important, to be sure. But device coolness arguably is enough to outweigh the other considerations.

N95 might be among the first devices that test the theory that a powerful enough rich media device can get traction using Wi-Fi connectivity as an alternative to "mobile network" connectivity. Broad traction still will require 3G GSM. But N95 is the first device I've experienced that gets one to thinking about using it in a way similar to a laptop, rather than a phone. A Wi-Fi-equipped iPod is sort of in the same category.

Thursday, September 13, 2007

Will Verizon Get Handsets Right?


So the rumor is that Verizon doesn't want to support the Google Phone. It also didn't want to support the iPhone. It isn't going to get future N series Nokia devices. So maybe Samsung or BlackBerry are working on a Verizon exclusive. That at least would explain Verizon's reluctance. Granted, Verizon would be loathe to share revenue in the way the new handset partners prefer. But there is a danger here.

It isn't so clear customers are, or can be made, loyal to a network. No network is an expression of a user's identity or personality. Handsets are. Users just want networks to work. Beyond there, why is there any reason for loyalty?

Some networks work better than others, for all sorts of reasons. I happen to be using at&t, Verizon, Sprint and T-Mobile for various applications and devices. All have some shadow areas. In-building coverage is a problem for all of them. Customer service is radically better from all of them, compared to a few years ago.

T-Mobile's biggest negative is the lack of a 3G network. But Verizon's 3G network rarely delivers the throughput it claims. And everybody has coverage issues. In fact, one of the absolute Verizon dead spots is around our Virginia home.

The point is that loyalty to a network isn't likely going to happen, for me or most anybody else. Handsets are another matter, and that's where Verizon could be making dubious decisions at the moment. Unless there is some killer device waiting in the wings, "the network" isn't going to help them.

CIOs Believe AI Investments Won't Generate ROI for 2 to 3 Years

According to Lenovo's third annual study of global CIOs surveyed 750 leaders across 10 global markets, CIOs do not expect to see clear a...