Juniper also estimates in-game purchases will overtake the traditional pay-per-download model as the primary source of monetizing mobile games by 2013.
Tuesday, November 30, 2010
In-Game Micro-Payments To Fuel Mobile Gaming Revenues To $11B In 2015
Juniper Research estimates mobile gaming revenue will grow to $11 billion in 2015 on the strength of in-game micro-payments and Apple’s in-app billing mechanism.
Juniper also estimates in-game purchases will overtake the traditional pay-per-download model as the primary source of monetizing mobile games by 2013.
Juniper also estimates in-game purchases will overtake the traditional pay-per-download model as the primary source of monetizing mobile games by 2013.
Gary Kim was cited as a global "Power Mobile Influencer" by Forbes, ranked second in the world for coverage of the mobile business, and as a "top 10" telecom analyst. He is a member of Mensa, the international organization for people with IQs in the top two percent.
Subscribe to:
Post Comments (Atom)
Yes, Follow the Data. Even if it Does Not Fit Your Agenda
When people argue we need to “follow the science” that should be true in all cases, not only in cases where the data fits one’s political pr...
-
We have all repeatedly seen comparisons of equity value of hyperscale app providers compared to the value of connectivity providers, which s...
-
It really is surprising how often a Pareto distribution--the “80/20 rule--appears in business life, or in life, generally. Basically, the...
-
One recurring issue with forecasts of multi-access edge computing is that it is easier to make predictions about cost than revenue and infra...
No comments:
Post a Comment