The "Internet" never was intended to be the "next generation network" for all communications, despite its apparent suitability for any number of communications tasks.
And though there is a clear and important distinction to be made between the "Internet" and private IP networks, some will dispute the long term efficacy of trying to provide isochronous "real time" services (voice, fast twitch gaming and video telephony, for example) using IP.
Martin Geddes and Dan York, for example, disagree about the ultimate suitability of IP-based networks for real time services, for reasons related to the very protocols themselves. York, for example, thinks newer protocols such as WebRTC will work just fine. Geddes disagrees.
The disagreement boils down to a fundamental difference of opinion on how well IP-based networks can be made to work. In a sense, it is a philosophical debate (with real world protocol implications) over how well real-time services can be made to work over networks that simply never were architected with "real time" services in mind.
Those of you with an engineering bent will understand this as a "class of service" issue, but also fundamentally a protocol and architecture issue as well. Those of you with some memories of past debates will recognize that the "connectionless" and "connection-oriented" approach to networking is a subject that has not fully gone away.
Friday, October 12, 2012
Smart Guys Disagree About Whether Internet Really Can Handle Voice Well
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
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