Online games dominate for boys and girls ages 8 to 11. 91 percent of tween boys and 93 percent of tween girls play games online.
Friday, September 3, 2010
Social Networking, Gaming Key for Tweens, Teens
Social networking and gaming increasingly are prevalent in children's lives. Facebook is now the favorite website among tween (8 to 11) boys and teen (12 to 15) girls.
Online games dominate for boys and girls ages 8 to 11. 91 percent of tween boys and 93 percent of tween girls play games online.
Online games dominate for boys and girls ages 8 to 11. 91 percent of tween boys and 93 percent of tween girls play games online.
Gary Kim has been a digital infra analyst and journalist for more than 30 years, covering the business impact of technology, pre- and post-internet. He sees a similar evolution coming with AI. General-purpose technologies do not come along very often, but when they do, they change life, economies and industries.
Subscribe to:
Post Comments (Atom)
AI's "iPhone Moment" Will Come. We Just Don't Know When
Some observers might be underwhelmed with the current state of smartphone AI use cases, as they might see somewhat-limited value for other ...
-
We have all repeatedly seen comparisons of equity value of hyperscale app providers compared to the value of connectivity providers, which s...
-
It really is surprising how often a Pareto distribution--the “80/20 rule--appears in business life, or in life, generally. Basically, the...
-
One recurring issue with forecasts of multi-access edge computing is that it is easier to make predictions about cost than revenue and infra...
No comments:
Post a Comment