Tuesday, April 5, 2016

Smartphones Now the Top Content Download Device

The smartphone has displaced the PC as the dominant device for the download and consumption of content, a new study by Limelight Networks suggests.

On a zero to four scale, with lower scores representing more-frequent activity, the mobile phone is the device used most often, followed by the PC, and then the tablet.


Beyond operating system updates, consumers are leaning mostly toward entertainment: new apps (33 percent), videogames (18 percent), and movies and TV shows (13 percent).

The bulk of downloading occurs at night. So content downloading has the same “prime time” as does television viewing: 6 p.m. to midnight.



More than 40 percent of that activity involves movies and TV shows, while 35 percent download video games and music.

No comments:

"Tokens" are the New "FLOPS," "MIPS" or "Gbps"

Modern computing has some virtually-universal reference metrics. For Gemini 1.5 and other large language models, tokens are a basic measure...